I hope, at some point, we "consider" revisiting the prehistoric and classic eras again, for the purpose of improving them, and splitting them further 'if' the case is compelling.
Why not start having that conversation now?
It could be a year or two down the road, but we can collectively or individually figure out some great potential improvements in the meantime.
Until then, my vote is that we have an ongoing discussion to suggest improvements, and work them out, until the day we could be ready.
The argument is a case for having ongoing discussions on potential improvements, as well as currently being developed ones. Who knows, we could have a compelling breakthrough in ideas.
I say let the ideas be as free as the development, and let people explore and discuss as they feel inspired to contribute to the conversation. (I do understand the realities of having too many ideas and not enough focus, but the reality is that having a free flow of ideas, means a free flow of solutions and improvements. What is selected as implementation is not the same as what should be freely discussed. Carefully discussing, selecting, and implementing the ideas is what helps them become better ones.) The point is, engage the community in open conversation; even challenge them to come up with solutions, and you might be surprised with what they can collectively produce. Foster luminaries and outliers, and you have brilliant participants such as Thunderbrd, PrimOver, Mr Azure, and Johny Smith here. Great potential C2C improving conversations and participants to be had here. You get more of what you encourage.
It could likewise inspire people to want those ideas in C2C so badly, that they may(more likely) step up to make it happen. Gameplay innovations start with ideas, unravel into the higher level logic of 'what do we want?' and evolve into 'how do we best/better implement it?' conversations. Sometimes this discussion even solves difficult 'how to' conversations and simplifies the possibilities of implementation even before a modder is motivated to work on modding them. 'I want to see this done better' is usually enough to get people into the conversation; 'I would like to see this in C2C right now' is enough to get people to consider what it takes (I should be a prime example of this) and take steps to edit around enough to start learning out how it could be done. I feel strongly that the greater community conversation is just as valuable in moving things forward, as the actual implementation is.
Asking the question 'Can we make it even better?' is one we shouldn't already have an answer to. I consider it a challenge to find a better way. Opening up this discussion to the greater community may just be speculation at first, but it can pave the way towards some profound solutions and transcendent insight. Some of this just takes time to work out.
Hydromancerx, Dancing Hoskuld, Strategy Only, and the rest of the developing ModTeam might not be ready to implement this or that feature, yet. ...And have really really good reasons to approach and consider things slowly (especially BIG changes). But you should let ideas and discussion flow, as freely as possible, around that implementation, so that compelling ideas can move, solve, and inspire the implementation and reality of C2C, and remove the friction of figuring out 'how to' get that feature in easier(or better). Improving organization is what will keep the channels (and modders) as free as possible, and the frustration of all to a minimum.
Be careful in controlling and limiting that stream of ideas to reality, and make sure that the ideas, bridge, and implementation are allowed to get even better. Be careful to build a flexible hierarchy of wisdom, to keep the necessary goals of controlled reality and progress through better organization. But let people be as free as possible to explore within the careful structure. Let the ideas inspire you to improve it, not to let the structure and carefulness of demotivate you to move slower. Don't let inspired ideas obsolete your progress. Let the ideas move you to step forward.
The C2C Mod-Team is the voice of disciplined and experienced reason, to pace the prototyping of improved features so that they can be 'Best' implemented, not to slow down progress.
The fact that they both inspire free thought, and yet focus and organize careful planning efforts that keep C2C moving and improving, is what keeps C2C growing and 'on the rails' in the best possible direction. It is the careful management of the bridge between ideas and implementation that transitions the best of our collective imagination into reality and sets the pace of C2C.
Never forget that your job as a gatekeeper is to have improving movement across that bridge, so that C2C can become even greater.
The final point, is simply to make ongoing progress; to let ideas, innovation, and implementation free to move C2C as profoundly and inspirationally as wise. Solutions and implementation discussion should be as free and open as the ideas to keep things moving. The real bottleneck is the will, and the wisdom in doing things correctly. Encourage that and some improving organization and you will see your troubles melt away so you can all focus on just creating something even more amazing than was possible yesterday. Your goal is not to clamp down on vision, but to find a way to nurture it.
-
-
I think revisiting things yearly is part of an ongoing cycle, and there is a rhythm between the old and the new, the organized and the free-form, the concrete and the flexible, the reality and the dream, and the careful, the creation, and the pacing of momentum. Organize the cycle, and let all the people focus on their strengths to ease their will into reality, so that we can smooth out our limitations and move past our obstacles. And let people find their way into helping you guys make it easier, better, and give everyone, including yourselves, the freedom to explore further and better.
We have to reach outside ourselves, to find what we lack, and to see what we can't.
We have to engage the possibilities of improvement and becoming even better, so we can remove that unnecessary friction wisely to be free ourselves.
Anything we force, usually fails, anything we carefully inspire, bears fruit.
You are all cultivating greatness.
Even the deepest discussion manure can seed the freshest, greenest, most amazing tree.
You have to make it possible, plausible, and probable.
Please Let the ongoing and inspired conversations lay the most fertile soil.