First, i'd start pulling back some of our scouts, maybe leaving one out there to continue exploration.
Second, i don't think we're in a HUGE danger to be attacked yet ~ this is Noble, and I don't think the AIs are that aggressive.
Thirds, re: no garrison @ Mecca ~ I was hoping that any overflow from teh settler would've been enough to net us a warrior in a turn. ah well. If most of our scouts are coming back, i would say start Emph Food to grow to pop4 and start another settler and whip that when able. perhaps we should stick one in the north, too, to fog-bust and prevent the barbs from spawning.
also, re: Medina: once Hinduism spreads, that'll grow the culture b/c it's our state religion. Plus, the Obelisk (almost wrote Monument) can be whipped, too, at Pop2, with overflow going to whatever. AFter that, go with a Monastery and a Temple there to quickly combat Mansa. We may not have the copper soon, but we'll have it eventually (we should research IW soonish, too, for that reason)
How come we're researching Metal Casting?? I thought we were going to try to have the oracle grab that? Or do we want to forgo the orcale now? personally, it might be a better learning experience without many wonders, but on noble it's hard b/c the Human is able to grab so many before the AI catches up in tech. Either way, though, do we have archery yet?? if not, maybe we should grab that sooner rather than later. Also, do we have all the worker techs we need??
re: our healing warrior ~ if he was promoted to Forest I before he started to heal it would a)take less time and b)you could stick him in a forest tile and he'll get the def bonus, too.
finally, if we can, we should try and spread hinduism to Mansa and let him become our ally . . . for now. He'll trade and trade with us until we surpass him in tech, adn then, perhaps after we take out Tokugawa (who is never a nice neighbor), we eliminate him. Then, we don't have to worry about him
