Indeed, once people start strawmanning it's probably for the best if they just move on. Everything I've said has been entirely self-consistent - I never once claimed that AIs don't attack city states, I pointed out that they do so with much less frequency. There's a pretty substantial difference between the old city state massacres and situations where numerous city states survive for entire games surrounded by AI civs. In my last game, for instance, I noticed three city states that didn't survive the game (a fourth was apparently conquered and liberated) on a Standard map. Every other survived, four of them surrounded by AI civs. Yes, I did note that I may not be aware of formula faith strategies, in the context that it wasn't clear to me why Georgia is any better than it used to be (the original point being that Georgia is now somehow better than it was, due to more efficient walls). That wasn't an aside from the main topic of the thread, and it still hasn't been clarified how Georgia is particularly advantaged. Pointing out that suzerainty is useful is the aside, and not something I ever disputed. That just moves the discussion from Georgia needing to do a lot of work to get faith to Georgia needing to do a lot of work to get an advantage from its envoys - as now you not only need a specific strategy to obtain Apadana and scout out all the city-states, you also need to do so while pursuing religion and being able to both spread it to and keep it in every city state. If it works, sure you'll probably eventually have a few more envoys than anyone else, but that translates to a few extra +2 to +4 production bonuses that have cost you a huge amount of production, slots and faith to get. My point was never that Georgia couldn't get more envoys than other civs, but that other civs could get enough for their needs without that much work.