plastiqe
Grinch
Here is the K-Mod section of the forums where you can get K-Mod:Anyone mind posting the link to where I can get kmod Oo? also can it be used with bug/bull? i see that its not in your screenshots. And also is it fairly easy to set up..? cause if it takes an hour of noodling itll sorta piss me off
Its neat that it makes the game more challenging though. Im at a point where normal Imm difficulty NC type games are woefully easy, basically takes the fun out of it, but deity is too much of a micro pain for me to bother with, maybe kmod at emperor or imm will provide some in between Oo. I am curious about the changes, you noted serfdom has some usefulness now, and im curious about how much it is to bribe one civ on another when they have such ridiculous stacks. Neat that you're playing to an espionage type economy, but that sort of precludes going lib Oo at least a little bit. Good thing you didnt have any sweet cities or youd be pissed you missed an early academy![]()
http://forums.civfanatics.com/forumdisplay.php?f=470
Mod and patch notes are in the OP of the big thread.
K-Mod comes built in with most BUG features and also has many UI improvements that Karadoc (K-Mod programmer) has made himself. So you run it as a mod on it's own and not with another copy of BUG/BULL. If you have any other questions I'm happy to answer but I'd say first give it a try yourself. If you try it and like it you're eligible to join the fan club. We have cake. : )
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For displaying enemy units you can use F5 Military instructor, click on the leader you want, and then even click on individual units if you want more detail. It will show you everything visible to you so if you have Espionage vision on Babylon you'll get a lot of information. Demographic charts are another good indicator.
I'm sure you're right on the Curr rush, I guess I wasn't thinking on Quick/Deity terms there. I agree with kossin that Mali were the perfect choice for this map but I don't see anything wrong with using the strongest team to play the strongest A.I. And it seems like you've really leveraged your Mali advantages well so good job on that. : )
Another thing you could do to get that Horse tile back is run Spread Culture spy missions against Hannibal's city. If he has a lot of culture the 5% you add each mission will be significant and you'll end up with discounts on everything else you spy in that city. Remember it is not just the border cities so for example Djenne's culture could help on the front lines. This is why the Culture redesign is better in K-Mod, you can really fight over key tiles like this.
For the barb galleys, if you can build a workboat in Gao you can lure them into Carthaginian territory and then hide in one of his cites. He deals with the barbs and you sail back and build a fishing net. If you keep everything fogbusted from then on you won't have a problem.