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Kathys graphic modcomps

Discussion in 'Civ4 - Graphics Modpacks' started by Kathy, Dec 6, 2009.

  1. Kathy

    Kathy King

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    May 28, 2008
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    Ooops! I did not see this, it seems to be a mistake. In nifskope the canister was big enough, I will correct this.

    Here the corrected unit.
     
  2. Kathy

    Kathy King

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  3. Kathy

    Kathy King

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    download here!
    A new modell for the Eurotunnel, many thanks to fk2006 who converted the tunnels from railroads.
     
  4. Padjur

    Padjur Prince

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    Nov 16, 2009
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    Hey kathy :goodjob: nice work!

    One problem though, I'm having difficulty with the world war pioneer unit, in game I get a Russian Grenadier, in Nifscope a ww pioneer. here is the artdefines that I used
    Code:
    			<NIF>Art/Units/Pionierww/grenadier.nif</NIF>
    			<KFM>Art/Units/Pionierww/grenadier.kfm</KFM>
    			<SHADERNIF>Art/Units/Pionierww/grenadier_fx.nif</SHADERNIF>
    any suggestions where I am going wrong with it?

    Second question, does this unit have worker type actions?
    Thanks.
     
  5. Kathy

    Kathy King

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    Do not use the grenadier_fx.nif, but the grenadier.nif for the SHADERNIF-File, because I only altered this. I think I forgot to remove it from the folder.:blush:
     
  6. Kathy

    Kathy King

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  7. Kathy

    Kathy King

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  8. Kathy

    Kathy King

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    Here ony more file, a leaderhead reskin I finished yesterday: Leopold II of Belgium.
    Download here!
     
  9. Kathy

    Kathy King

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    download here
    I used a static model of the ballista long time, but because it was requested, I tried to make one model. Hope it works fine.
     
  10. smeagolheart

    smeagolheart Monarch

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    Can you put a Roman dude next to it?

     
  11. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    If it's just "putting nearby", then you can do it via the artDefines.

    And like said already elsewhere: Great work :goodjob:.
     
  12. The Capo

    The Capo godless Heathen

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    I think if you asked one of the good "animation" guys we have around (embryodead, the_coyote, etc.) they might be nice enough to rig a legionairy to the cannonier animations and add it to the unit.
     
  13. Kathy

    Kathy King

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    I am afraid, it use more skills in doing animations to ad any soldier to it. When I use the original Khmeer soldier, he was flying like a fakir, because of the animations the ballista uses.
     
  14. Kathy

    Kathy King

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    Just another try: A Radar Vehicle to detect enemy units.

    download here

     
  15. Kathy

    Kathy King

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    An new pack of amazon units, based on the work of Saibotlieh, Bakuel and ambrox62.

    Download here


     
  16. SaibotLieh

    SaibotLieh Emperor

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    Nice work, I really like what you did with my units. :goodjob: (And what you did with with Bakuel units, too ;))

    Btw, I noticed that you are using my Samurai Girl unit as worker. Is there a reason why you left her the katana? Are you using her as some kind of warrior-worker hybrid?
    Also, I've made a female worker myself in the past, but didn't put it to use in the end. I think I added her to my Native Amazons download without activating her. The unit looks like this:
    Spoiler :



    If you want I could upload her for you.
     

    Attached Files:

  17. Kathy

    Kathy King

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    Thanks, Saibotlieh, thats nice to hear.

    I left the Katana, because when I removed it, nifscope crached, and I did not try it again. It was not easy use the model, because of her head that sometimes moved very strange.

    The worker looks interesting, I would like to use her, yes. Perhaps the Samurai girl will be used as a figthing unit then.
     
  18. SaibotLieh

    SaibotLieh Emperor

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    That's rather strange. :think:

    Well, it's one of my earlier units, so I guess there might be some glitches I didn't know about at that time. :)

    I've attached the female Worker to this post. I'll have to help my Samurai Girl to get back to her original purpose after all. ;)
     

    Attached Files:

  19. Kathy

    Kathy King

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    Thank you very much, Saibotlieh.

    By the way, I like the great Leaderheads you are making, too.
     
  20. SaibotLieh

    SaibotLieh Emperor

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    Ah, thanks, but most of the credit really goes to the original creators of the models and animations. I'm just putting the pieces together (which is still a lot of work nonetheless ;))
     

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