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Kathys graphic modcomps

Discussion in 'Civ4 - Graphics Modpacks' started by Kathy, Dec 6, 2009.

  1. Kathy

    Kathy King

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    The famous German Coding Engine from World War 2.
    I once missed it, now I did it by myself by reskinning some cylinders and boxes. I hope its usefull.
    Download here

     
  2. Kathy

    Kathy King

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    My newest model: The greek Helepolis

    Based on Civ4 Warlords and the Khmeer Balista Elephant.

    Download here

     
  3. Kathy

    Kathy King

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    Some weeks ago, someone asked for this kind of units in the unit Request tread. PIE gave him a hint to one unit he uses in his mod, but I remembered that I dod several versions of my tomahawk throwing indian. You can Download them here.

    The pack also includes Amrox62s original basic Stone Thrower and a female version of this, the indian with the tomahawk, a female version (from Saibothlies brillant female unique Units, only wit changed animations) and two European versions. I also add the entries for the Effects which were missing in the last version, and I add a seperate flying axe for every unit, so they do not longer throw stones.





     
  4. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    Nice :).
     
  5. Nimek

    Nimek Emperor

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    @Kathy

    In your pedia screenshots I see a lot of new promotions. Where I can find it??
     
  6. Kathy

    Kathy King

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    Well, some of them (most those which are made by The_J) are in the download-section, in "Python Components". The other promotions are simple xml changes which I made for specific unit-combat categories which exist in my mod only. Those are of course not uploaded here.
     
  7. Kathy

    Kathy King

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    Made on request of one user from Civforum.de, antriot: A next-war-arkology with a farm inside. The farm houses are from Civ4:Colonization
    Download here

     
  8. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    I wished I was doing anything, because this would be the perfect chance to replace the art for the second level of my farms.
    -> :thumbsup: looks good.
     
  9. Kathy

    Kathy King

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    Thanks, The_J. But the building was not perfect.

    I made a second version, now using BtS modern farm (I could not find the files in my computer, but antriot could), and the fields are all inside the arkology now.

    Download here

     
  10. GeoModder

    GeoModder Deity

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    Next you need to put pastures in arcologies. ;)
     
  11. orlanth

    orlanth Storm God. Yarr!

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    Nice work Kathy, that's perfect to add to the Colonization 2071 mod. :goodjob::scan:

    If you're interested, could you please try making an Excavation Site, perhaps using the attached Crater and Quarry plus a few scattered ruins? :king:
     
  12. Kathy

    Kathy King

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    Well, I will see, if I find some time for it. In General, I think whis will be easy. Do you prefere the ancient or the modern quarry for the excavation?

    @Geomodder: Is this a serious request, or just kidding? I think, this will be easy, too.
     
  13. orlanth

    orlanth Storm God. Yarr!

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    Thanks Kathy :) The modern quarry crane would be best, which I think is included in the zip.
     
  14. Kathy

    Kathy King

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    Before I upload my suggestion for the modern excavation, first of all two older graphics I made long time ago for another user but never uploaded them because they seemed to be so simple. Now I remembered them because it was a very similar request. Well, maybe somebody else can use them.
    Downloead here

    Ancient excavation:


    Destroyed City with monument:
     
  15. Kathy

    Kathy King

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    Okay, here you can find the modern excavation. Is it as you imagined it, orlanth, or do you want some changes?

     
  16. Kathy

    Kathy King

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    When uploading the excavation graphics, I remembered another pack of graphics I never uploaded. The main problem is, that the units do not have proper animations. But maybe, someone likes to add them, so feel free. It would be great, I also would like to use them.

    It is a pack of railroad vehicels: One transport train, two canon trains and one railroad-based missile launcher (for the last one, I am not sure whether there ever has been such train in past).

    The models are not made by me, I only put them together. The wagon is always based on Snafusmith's railroad artillery, the steam engine comes from the western station made by Frankman, and the other come from Firaxis Railroads. Modelltrainman converted them when I reqested them.

    Download here




     
  17. Willi_Tell

    Willi_Tell praefectus praetorio

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    Thanks Kathy, I quite like the excavation and ruined city - cool merges :goodjob:
     
  18. orlanth

    orlanth Storm God. Yarr!

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    That's great, thank you Kathy. :cool:

    I also like those train graphics.. maybe I will rotate one upside-down to use as a scifi installation :scan::crazyeye:
     
  19. Kathy

    Kathy King

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    Civ3-Donwload-Database inspired me to make this unit: A artillery gun, pulled by a truck. It is intended to be used as an early mobile artillery. The authors of the single parts are listed in the download-link, I only put them together and changed the animations a bit, so the truck will pull the cannon.
    Downloead here


    Warning: It was the first time I worked with animations (except changing effects), so please forgive that it is not perfect. In my opinion, the truck and the gun turns a bit so fast before moving. If someone can help me to fix this, you will be welcome.
     
  20. Kathy

    Kathy King

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    There is a new version of my Ballista. On pies request, I deleted the Elephants sound from the animations. With the amended animations you can also run the Helepolis without elephants sound.
    Download here
     

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