Long time reader, first time poster
I'm having problems planning ahead after the early period of the game.
My general game goes something like:
This is where my games start to go a bit un-focused. While i've been war mongering the other countries on the continent have usually caught up in military so unless I go smash mouth (but don't have income/infrastructure to really support it) I end up spending ages building.
The next time I war-monger is later in game at gunpowder/rifle tech level.
Is this normal or do people manage to war-monger inbetween the Macemen<->Musketmen ages? Since you won't normally have a tech superiority is it just through pure numbers and production capabilities? Doesn't that put you significantly behind in infrastructure/tech?
Thanks in advance.
p.s. I'm playing vanilla Civ 4 not warlords thingymajiggy
I'm having problems planning ahead after the early period of the game.
My general game goes something like:
- Get 3 or 4 cities out.
- Depending on what resources are available and my unique unit I try to aim to start war when I get a few of those units, those being:
Egyptian Chariots (can't remember the unque name)
Prats/Swordmen
Elephants+Catapults
Macemen/Crossbowmen (esp. the chinesse or jap units)
- I continue to expand through war using the early armies hoping they're more advanced/out number the target.
- Once i've done that and war is over research has dropped a lot so go into "infrastructure" mode.
This is where my games start to go a bit un-focused. While i've been war mongering the other countries on the continent have usually caught up in military so unless I go smash mouth (but don't have income/infrastructure to really support it) I end up spending ages building.
The next time I war-monger is later in game at gunpowder/rifle tech level.
Is this normal or do people manage to war-monger inbetween the Macemen<->Musketmen ages? Since you won't normally have a tech superiority is it just through pure numbers and production capabilities? Doesn't that put you significantly behind in infrastructure/tech?
Thanks in advance.
p.s. I'm playing vanilla Civ 4 not warlords thingymajiggy
bonus - but if you've got no health problems, build a mine. If you have looming stagnation problems, see if windmills can help. Plan your food usage so you avoid stagnation or avoid messing up irrigation chaining. There's admittedly a lot of advice on CivFanatics pushing players to cottage everything
, and while cottages that eventually become towns are great, they're not great if they're not being worked because you've not got sufficient food to work them!
so I'm not sure what to expect in terms of where Iron will pop.
to an Axe's 35