Civ'ed
I ain't gotta explain a thing
have you added decouplers?
If it was Jebedia he always enjoy the ride until a second before crashing.I a bit last night. it wasn't successful but practice is always good.
I wanted to orbit a kerbin around the planet and then return him. But I didn't make a good rocket stack. I only used liquid fuel. 3 stacks in a stage. The orbiter capsule had a single liquid fuel tank.
The decoupling didn't work as I expected, it was a separator? I didn't see the explosion kinds.
It was fun though, and the kerbin enjoyed the ride.
I a bit last night. it wasn't successful but practice is always good.
I wanted to orbit a kerbin around the planet and then return him. But I didn't make a good rocket stack. I only used liquid fuel. 3 stacks in a stage. The orbiter capsule had a single liquid fuel tank.
The decoupling didn't work as I expected, it was a separator? I didn't see the explosion kinds.
It was fun though, and the kerbin enjoyed the ride.
That is the easy part. You only need to get out of minmus orbit with a very short burst and you will see you are already orbiting Kerbin. Next step is to point retrograde and burst till your apoapsis touch kerbin. You will re-enter at brutal speed but not problem since heat and Gs are not modeled yet in the vanilla game. If you want to make things more realistic, place you apoapsis near Kerbin atmosphere and when you reach it, burst retrograde again in order to obtain a nice circular low orbit around Kerbin so you can de-orbit softly.need immediate help.
presently orbiting minmus for the first time
but I can't get the map screen to set Kerbin as a target in order to work out my return trajectory?? I click on every other solar system object and I get the option to "set as target" along with the contextual info like the object's name. But NOTHING is happening with Kerbin!!
How on earth am I going to bring Gergan home?![]()
I don't understand how to determine where Kerbin rises or sets on the Horizon from the map screen. Perhaps this is one of those oh-so-elementary things that newbies have to be walked through??Try to pull out the prograde (forward green) node around the point where Kerbin rises or sets on the horizon* and you should be on your way home.
*Depends on whether you are on a 90° or 270° orbit, you need to burn prograde to escape when your craft is moving retrograde with respect to Minmus' orbit around Kerbin.