omglazers has left things looking good.
Roosevelt has the same power as we have but only 2 archers in the only city visible in this turn. Where is his power coming from? We need to declare now and get this started before he gets even more powerful.
State of our cities:
Builds: We're building swords in all our cities. Unit cost is already 10gpt and our economy can only just survive at 0%! We will be surviving on the proceeds of war it looks like. 0% with only 4 cities really stinks. I think I'll have to forgo building too many more units after this lot.
Designations: Mecca is our GP farm, Medina is a production city, Damascus is a commercy city* and Baghdad is a hybrid city.
*As I went through this and read my rules, I realise that I called this a commerce city but we need to specialise it as a gold or science city! I chose science city here as we can change to gold city if it every becomes a holy city. I presume that as Roosevelt and us are both confused, one of his cities we can't see must be the Confucian holy city.
Signs added:
I start by declaring and selecting all the units in Medina except 4 axes and 1 spear. The remaining units will head for another city once more swords arrive.
New York when I get there had 1 sword, 1 axe and 2 CG1 archers. Starting odds on CR1 sword are 9.9% v. Axe, CR1 axe is 16.6% v. CG1 archer. City also has 50% cultural defense. Time to roll the dice.
I end up taking the city with the loss of 3 swords and 1 axe. Even money so far. The fights were all tough and it took all 4 units to weaken each of Roosevelt's units. I designated NY gold city but this can be vetoed if anyone things better of it.
OUCH! I realise at this stage that we haven't read the rules properly again. As damascus is science it needs to build a Madrassa. I start one to meet the rules.
Double OUCH! Roosey is sending forces at us all over the place and eventually one of his archers take out our copper over east. I had no local units that were strong enough to put on it and defend. After that I put a sword there for a while to protect it whilst I connected it back up. In fact I spent quite a bit of time swapping units around at Medina to the copper depending on what units Roosey sent to attack. Managed to do quite well and took out a fair number of chariots and ocassional axe with a loss every now and then.
When I got to Washington, the odds were terrible. I decided to pillage a bit to see if I could draw a few units out. It didn't work but I cut off his horses at the capital.
His capital is on a hill with 6 defenders & walls. It's suicide! His best archer has guerilla 2 and is a fearsome unit with those hills, walls and cultural defense! I decided at this stage to look east for some easier pickings. We'll have to come back for the capital when we've got cats. EDIT: I know the picture shows 4 but I was still waiting on some units to arrive and could not attack before the next turn when there were 6 units.
Atlanta is out to the east and is also on a damned hill! it's only size 1 anyway so I leave it for now and look further south.
We got a GG. I need a unit that can crack these cities so I promote an axe to CRIII + Combat I + Shock. I realise later that I should have put cover instead of shock but have to make decisions at the time so it's too late by the time I realised later.
Triple OUCH! Our economy really stinks at this stage. As I've spent so many turns exploring which during war takes forever! We've spent all our money are -ve at 0%!! I have to kill of all our warriors to get it to even at 0%.
I send some units to cut of Roosey's iron so he's now without iron and horses (that we can see).
I finally found a city we can hit that's not on a hill! I took Chicago with the loss of only 1 sword.
After even more exploring I found the holy city, Boston, on the western coast.
I lost the GG taking the city. Sorry about that but it was the only unit with any where near decent odds but we then took the city with no more losses. The city doesn't yet have the Kong Miao which is a real shame but we'll just have to prioritise a great prophet to get it as soon as we can.
I finally decide to stop here. I played too many turns but didn't want to hand it over in the positions I was in where I had units heading back and forth trying to work out where everything was. At this stage I think we should take peace and try to get a prophet and build some cottages to get our economy on track. We are in enough trouble economically already without taking any more cities.
As you can tell by my tone, we could have done a lot better with our exploration. We've had open borders with Roosey for ages and had no idea where his cities were when we declared. With some fore knowledge, I could have gone straight for the holy city instead of going east then all the way back west. During war this takes a very long time and needs decent stacks so as not to get decimated. Oh well, live and learn huh

I enjoyed the turns even though it looks like we might struggle to win from here.
EDIT: Forgot to post this picture of our kingdom.
Roster:
- Kikinit -- Took Roosey's holy city and completely sent our economy down the drain!
- Robo Kai-- up to rescue the economy.
- glenmetz --on deck
- pat4 -- Just explored America
- Xyqtt -- Got the army ready
- omglazers -- Repelled the barbarians