Kongo vs Zulu

Wich African civ would u like to see the most?

  • Kongo

    Votes: 27 43.5%
  • Zulu

    Votes: 27 43.5%
  • Other(plz tell)

    Votes: 8 12.9%

  • Total voters
    62

The A.K.T

Warlord
Joined
May 25, 2011
Messages
237
What would u like to see the most. For me its kongo, Tryed a mod with them, they are a interresting civ.
 
Learning my ABZs.

Anything but Zulu. Kongo are a great choice - My top for another Africa civ (along with Morocco).
 
Kongo probably is more deserving, but Zulu has the seniority of being in every single iteration of the series up to this point.
 
Zulu will surely come . Because of that,I voted for Kongo,that seems to be a worthy choice of Sub Saharan Civilization,that has been only represented by Zulu .
 
Kongo, but only if they get the Mokele-mbembe as a unqiue unit. :p

Seriously (as cool as the above would be), it would also maybe get a bonus for marshes or jungles, which would be nice.
 
Kongo, but only if they get the Mokele-mbembe as a unqiue unit. :p

Seriously (as cool as the above would be), it would also maybe get a bonus for marshes or jungles, which would be nice.

I doubt we're going to get a cryptid animal as a UU ;)

Zulu in Civ is a matter of tradition.

Wow, Kongo is winning out of a little more than a dozen votes.

INB4 some moron thinks they should bin the no doubt already complete Zulu DLC because of a forum poll.
 
I doubt we're going to get a cryptid animal as a UU ;)

Why not? It'd certainly be unique, and can YOU think of any other distinctive thing to use that kongo is known for other than modern day warlords?

Then again, I want gundam or godzilla as a replacement for the GDR for japan, so maybe i'm biased :crazyeye:
 
I want both, don't make me choose.

The Zulu can preserve a spearman-based military into the Renaissance via UU, along with a UA that makes warmongering easier (possibly reduced maintenance costs and bonus starting experience, to reflect the organizational and training advances which were key to Shaka's success).

The Kongo can get bonuses from jungle tiles and a jungle start bias to reflect the terrain of their homeland. This alone would make them a very interesting civ and set them aside; they could have a relatively generic UU/UB (UB is dangerous, as the most natural fit for a Kingdom of Kongo civ is probably some kind of slave market...).
 
I want both, don't make me choose.

The Zulu can preserve a spearman-based military into the Renaissance via UU, along with a UA that makes warmongering easier (possibly reduced maintenance costs and bonus starting experience, to reflect the organizational and training advances which were key to Shaka's success).

The Kongo can get bonuses from jungle tiles and a jungle start bias to reflect the terrain of their homeland. This alone would make them a very interesting civ and set them aside; they could have a relatively generic UU/UB (UB is dangerous, as the most natural fit for a Kingdom of Kongo civ is probably some kind of slave market...).

How about using rivers as roads?

That'd be unique, if a bit overpowered.
 
It's close. The Kongo deserve it more and I think they'd be interesting to see. On the other hand, I really could see the Zulu being fun. They could be very unique and play up the mobile, relentless waves of infantry thing very well. I picked the Kongo in the end because my desire for new deserving civs won out.
 
Kongo,100% sure.
Kongo is way more deserving then Zulu who are not a civilization.
 
Back
Top Bottom