Anyone comes up to me and instead of say, having evidence, or threatening me with death, manages to get a full blown confession out of me because you simply asked nicely and I thought it would be fun to play dangerously and take a risk you were neutral...
Turns around, understands that immediately not revealing me to the town makes you either scum or neutral. And the terms of such an alliance are simple: we don't kill each other.
I added on to it that I'd give you money for your personal goals. Didn't manage to do it every round, boo hoo.
You're unfit to be in an alliance with. I never committed any fault against you. You worked yourself up into a paranoid frenzy and left on your own accord. I'd forgive you the instant you stopped blaming me for any of it, and looked in the mirror.
You're guilty, Winston. Not of being scum, but of being a traitor in a mafia game. Hardly the worst crime someone can commit, since it's part of the game. But the reasons you're using for the betrayal, are absolute horse poop. You invented them yourself and sadly, managed to convince yourself.
It's just disappointing.
It's more or less the everyday drama of a factional game. There's distrust and betrayal. But I would have preferred being betrayed because you wanted to have fun doing it, not because you tricked yourself into thinking I'm someone you couldn't work with. I think I've demonstrated in dozens of games the capacity to be a useful ally to any number of factions.
You just forgot to pull me aside and go hey, I am thinking of leaving this alliance because I want more money. Oops, your fault, not mine.
Was gonna have a metric ton of fun this round trying desperately to build an impromptu alliance of folks who are ALL terrified of this monstrous town network, while trying to bull spit my way to glory, instead, I have to deal with this OOC unneeded drama.
Lame. On so many levels.