LAN friend can't connect to GameSpy Simultaneously

Sedai

Chieftain
Joined
Jan 20, 2004
Messages
17
Location
Boston
This is an odd issue I haven't run into with other multiplayer games. I have a LAN at my place, and another friend and Civ addict in a nearby town likes to play games with us as well. When a friend is over on the LAn and we attempt to connect to either GS or a Direct IP host, only one of the people on the LAN can connect. the other person just hangs on login.

I ran across this problem with second life, and was able to assign specific ports to each SL client to get around the problem (I use a router). I basically assigned a port in the program shortcut so that each machine only uses the assigned port, avoiding conflicts and packet swaping. WarCraft runs everyone no prob regardless of port setting.

Can Civ handle this play situation, or are we just out of luck? Is there a workaround?

Both comps can connect to the GS lobby or the direct IP, but whoever logs in second, can't connect.
 
Luckily enough.. yes you can :)

CIV IV defaults to port 2056.

However you can open up the Civ Iv ini file usually located at..
C:\Documents and Settings\<User Name>\My Documents\My Games\civ4

and it's called CivilizationIV.ini

Open it in notepad and look for Netcomm port and change it to something else for your friend so.. 2057 for instance.

Then just forward port 2056 from the router to you and port 2057 on the router to your friend.
 
Awesome. I will try it this weekend, if I ever get out of work. :-/

Thanks for the reply.
 
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