Hi everyone.
As i've told before im a great lanun fan, but seriously they need a buff...
Im gonna explain why and also give some suggestion so lets start.
1 - After some games with other civs (Bannor, Balserapsh, and so on...) i realize that their hero Guybrush its relatively weak in comparisson to the others heros in general.
Its not that the hero its weak "per se" , its more like that the others heros have more powerfull and usefull habilities to rely on.
Donal Lugh have recruiter (GREAT), Loki can capture cities without declaring war(feels almost like a cheat...) and so on for the heroes.Now, lets take a look at him: he have str 7, hero , boarding and sing! ( the best ability for me...). He's a pirate and dont even have amphibious??? How is he the suposed to attack from the sea without it?And there's more: the boarding promotion its almost uselles in most my games ( The AI simple dont build ships! ) and the pirates are my friends so basicaly all ships in the world are mine or the allied pirates.
ok, now the suggestion : why not give him amphibious to start, and then another usefull agressive promotion, like +1 water affinity for example ( if Harmat can have +1 wind affinity why he couldn't?). This will balance his current lack of usefull habilities and will allow him to fight the other civs heroes and still mantain balance.
2 - Now lets talk seriously about their "melee line". I know they are the "kings of the sea" and everything, BUT their champions, the infamous Boarding Parties are a joke.
The default champion have str 6 and +25% bonus aggainst melee(good), now lets have a look on our friends : str 5 and +25% bonus aggainst naval units ( does the AI build them? NO!) and the boarding promotion ( the same here...).
So basically their're a joke version of a champion, or a upgraded swordsman(+1 str)...
Now the suggestion - How about giving them the amphibious promotion too ( For me the lanun UB should give All the melee units it) so that they can join the new "Guybrush Powered" and really became the terror off the seas and coastal cities too. And ONE of the following : up their str again to 6, OR give them the +25% against melee too (but keeping their str 5).
3 - Their leaders: They are good but as the description says and the leaders alike " ...Leave the islands to us..." this means that, for a lanun civ to grow theirs cities need to be scattered arround all the coast and island possible, and that means that their will suffer of very low production or none at all ( one tile islands).
So its extremely necessary to them to have a good TRADER leader, the trader trait compensates the lack of hammer productive lands and actually it makes sense to me that a whealty island, rich of commerce, can build things. Didnt Rhodes build The Colossus??? HOW?? (I doubt it was in civ 4 bts,auhhuahuahuauh).
Now the suggestion - Please, i say again, Please. Give them a good TRADER/Something leader. Modmorgan have trader, but just it??? Why all others traders have very good others traits? (Swit Neil for example, of the balserapsh, thats OP!!!). Its because their are latin and talk spanish??(uhahuahuahua, Im brazilian, so maybe im a "latin" too).
But Seriously, why not make Casin loveles Financial/Trader, or make mordmorgan Trader/Emergent? Just look the others leaders and you will see that they are missing it so bad.
And the last one its not just a Lanun suggestion but a mana ability:
Why cant the water mana give a stackable chance to find water resources??? (If the earth can...).
Well thats my point of view, tell me what you think.
Thanks anyway.
PS: Will continue to play Lanun anyway...Just love it(the music is great, the models).
As i've told before im a great lanun fan, but seriously they need a buff...
Im gonna explain why and also give some suggestion so lets start.
1 - After some games with other civs (Bannor, Balserapsh, and so on...) i realize that their hero Guybrush its relatively weak in comparisson to the others heros in general.
Its not that the hero its weak "per se" , its more like that the others heros have more powerfull and usefull habilities to rely on.
Donal Lugh have recruiter (GREAT), Loki can capture cities without declaring war(feels almost like a cheat...) and so on for the heroes.Now, lets take a look at him: he have str 7, hero , boarding and sing! ( the best ability for me...). He's a pirate and dont even have amphibious??? How is he the suposed to attack from the sea without it?And there's more: the boarding promotion its almost uselles in most my games ( The AI simple dont build ships! ) and the pirates are my friends so basicaly all ships in the world are mine or the allied pirates.
ok, now the suggestion : why not give him amphibious to start, and then another usefull agressive promotion, like +1 water affinity for example ( if Harmat can have +1 wind affinity why he couldn't?). This will balance his current lack of usefull habilities and will allow him to fight the other civs heroes and still mantain balance.
2 - Now lets talk seriously about their "melee line". I know they are the "kings of the sea" and everything, BUT their champions, the infamous Boarding Parties are a joke.
The default champion have str 6 and +25% bonus aggainst melee(good), now lets have a look on our friends : str 5 and +25% bonus aggainst naval units ( does the AI build them? NO!) and the boarding promotion ( the same here...).
So basically their're a joke version of a champion, or a upgraded swordsman(+1 str)...
Now the suggestion - How about giving them the amphibious promotion too ( For me the lanun UB should give All the melee units it) so that they can join the new "Guybrush Powered" and really became the terror off the seas and coastal cities too. And ONE of the following : up their str again to 6, OR give them the +25% against melee too (but keeping their str 5).
3 - Their leaders: They are good but as the description says and the leaders alike " ...Leave the islands to us..." this means that, for a lanun civ to grow theirs cities need to be scattered arround all the coast and island possible, and that means that their will suffer of very low production or none at all ( one tile islands).
So its extremely necessary to them to have a good TRADER leader, the trader trait compensates the lack of hammer productive lands and actually it makes sense to me that a whealty island, rich of commerce, can build things. Didnt Rhodes build The Colossus??? HOW?? (I doubt it was in civ 4 bts,auhhuahuahuauh).
Now the suggestion - Please, i say again, Please. Give them a good TRADER/Something leader. Modmorgan have trader, but just it??? Why all others traders have very good others traits? (Swit Neil for example, of the balserapsh, thats OP!!!). Its because their are latin and talk spanish??(uhahuahuahua, Im brazilian, so maybe im a "latin" too).
But Seriously, why not make Casin loveles Financial/Trader, or make mordmorgan Trader/Emergent? Just look the others leaders and you will see that they are missing it so bad.
And the last one its not just a Lanun suggestion but a mana ability:
Why cant the water mana give a stackable chance to find water resources??? (If the earth can...).
Well thats my point of view, tell me what you think.
Thanks anyway.
PS: Will continue to play Lanun anyway...Just love it(the music is great, the models).