Largest City Tip: National Park

Nelsonius

Chieftain
Joined
May 8, 2012
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59
I just tried my second largest city attempt and ended with 53 on large, continents, epic, monarch (Note:with advanced start 600 points). This might be general knowledge but I built the National Park national wonder in the chosen city with Globe Theater. So no unhappiness or unhealthiness from population, making food the only limit. It seems like an easy trade for the National Epic (+100 gp pts.) This makes bee-lining to future tech's +1 health(s) unnecessary.

And Cereal Mills gives more food/resource than Sid's Sushi.
 

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sorry d00d but what are your bro's doing? 53 peeps with 20 working tiles and 17 merchants suggest a lot of lazy stoners
 
Impressive. I tried a OCC with only GM to get as big as possible and started with 5 sea food but couldn't beat this city (corp in OCC is useless).

@lollibast: He has 17 GM settled. He is propably working a lot more with Caste. :)
 
Few months ago I've seen here a thread where guy got if I am not mistaken 173 pop city with settled GM's and Serial Meal on rainforest map script.
 
Rofl at that game. He is researching 36.000 beakers per turn hahahaha. Brilliant. Still a nice city Nelsonius.
 
So where is the threshold where it is better to dump the Epic in favor of the Park? What is the typical size of GP farm (baring the cities in extreme favorable spots)?
 
Rofl at that game. He is researching 36.000 beakers per turn hahahaha. Brilliant. Still a nice city Nelsonius.

Equally funny: His capital has over 1000 :health: and :)

This brings up an interesting thought: If you're aiming for these megacities, are you better off building Globe/National Theater to quell health/happy issues associated with growing early on before the Future tech happy/health comes in, or using those hammers elsewhere to expedite the path to the future techs?
 
sorry d00d but what are your bro's doing? 53 peeps with 20 working tiles and 17 merchants suggest a lot of lazy stoners

Please use standard English. Not everyone understands the slang from where you live. I have no idea what you said here.
 
Equally funny: His capital has over 1000 :health: and :)

This brings up an interesting thought: If you're aiming for these megacities, are you better off building Globe/National Theater to quell health/happy issues associated with growing early on before the Future tech happy/health comes in, or using those hammers elsewhere to expedite the path to the future techs?

Depends on the type of game you're playing. If you tweak settings to build a megacity you can skip them and rely on future techs. However, if you want to build it in a competitive game on higher difficulty you want to reap some benefit from it early on, so globetheater+park+representation would make sense. Or national epic+park+monarchy civic and stuff it with obsolete units for happiness.

And sorry for that slangish post, i guess that makes me an internet citizen
 
Ironically your capital doesn't have much food.
 
Depends on the type of game you're playing. If you tweak settings to build a megacity you can skip them and rely on future techs. However, if you want to build it in a competitive game on higher difficulty you want to reap some benefit from it early on, so globetheater+park+representation would make sense. Or national epic+park+monarchy civic and stuff it with obsolete units for happiness.

And sorry for that slangish post, i guess that makes me an internet citizen

In competitive games, I've generally found the free-specialist National Park benefit to greatly outweigh the 0-sickness benefit, as it's like giving you 5-10 free specialists in one city (depending on terrain); it is uncommon to find a city where you're saved 10-20 sickness by National Park (which is what it would take to support 5-10 extra specialists). Similarly, I've usually found Globe Theater to be more useful as a draft center than a GP farm.
 
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