aelf
Ashen One
Hey, an early GM rocks too.
Ok everyone, I'm going to start on this game either later today or tomorrow, so if you have any (further) advice, please share it asap![]()

) instead of CoL?What about going MC and forges (for) instead of CoL?
from forges than from Confucianism. It might also be worth bearing in mind that you'll get the forges at some point anyway, whereas you might never get Confucianism in any of your cities.Poly-fish-masonry-monoth-wheel-mining-priest/bronze-writing?
Can we make it?
as soon as you get fishing). So why not play a few turns and see what you find?
Nothing like desert + peaks + tundra + ice to give you lots of options, eh? 
After getting a tasty starting site, the surrounding area has turned out to be horrible. You've got barren, featureless terrain to the north and south, and very little useful space between you and Ragnar. If he should get a settler out there first, then you could be left with no strong site for your second city and a barrier to further expansion.
needs, whilst helping you get those troops and buildings ready more quickly.
. It's giving a good synergy to your research path.

.
) and managed a nice cultural victory with absolutely no fight (exception : barbarians, and even very few of them thanks to the great wall!). The only difficulty was to get enough cities. I didn't manage 9, only got 8, but that was enough thanks to philo (earlier artists!).
how do we leverage it? Maybe cultural victory isn't the best idea?
we can manage high WW and earlier on if we run FE (bad landscape for it so far) we can do extra whipping and absorb the
caused from whipping.
???