There are as most know, three combinations of leader traits that are not operative; those are:
Creative + Charismatic
Protective + Organized, and
Industrious + Philosophical
The third one is obmitted for obvious reasons (too much synergy between GP growth and wonders). Still this could be implemented given a new civ with a special unit/building that are under standard to compensate for this.
The first one has a slightly disadvantage as you get +1
for Monuments with Charismatic, but do not build them as you get +2 culture from being Creative.
To make a mod for these three leaders, which ones should be the candidates?
Regarding graphics, I guess there are plenty of already existing ones available.
If you could suggest the suitable graphic mod for your choice as well, that would been great
So Please - vote for which civs and leaders should take on the role for these three missing traits!
Creative + Charismatic
Protective + Organized, and
Industrious + Philosophical
The third one is obmitted for obvious reasons (too much synergy between GP growth and wonders). Still this could be implemented given a new civ with a special unit/building that are under standard to compensate for this.
The first one has a slightly disadvantage as you get +1

To make a mod for these three leaders, which ones should be the candidates?
Regarding graphics, I guess there are plenty of already existing ones available.
If you could suggest the suitable graphic mod for your choice as well, that would been great

So Please - vote for which civs and leaders should take on the role for these three missing traits!
