Left 4 Dead

its only when a zombie arm came above the water level I knew what was going on
Zombies in water, nothing new to me. Seen em popping out of sewage filled water in HL2 and spawn them underwater in Garry's Mod.
 
Wow, epic rape train. Me, CruX, DestroyR, and sup (all from CnB) just had a really amazing game on No Mercy against phil, Lighty, GiXXer, and Sparkyy. Score was something like 7300-500, I don't think the other team even managed to finish a map. :ar15:
 
I just got it, it's awesome.
 
Wow, epic rape train. Me, CruX, DestroyR, and sup (all from CnB) just had a really amazing game on No Mercy against phil, Lighty, GiXXer, and Sparkyy. Score was something like 7300-500, I don't think the other team even managed to finish a map. :ar15:

No, we didn't. I suck at games in general, so I mean, the outcome wasn't something I hadn't expected.
 
Are there a set amount of infected on a level?

Should I just go as quickly as possible to a safe house? I try to clear out areas before I go, but they doesn't seem to matter.
 
Are there a set amount of infected on a level?

Should I just go as quickly as possible to a safe house? I try to clear out areas before I go, but they doesn't seem to matter.

The only reason to explore is because even the goodies are random---pills, extra medkits, & weapon upgrades.

In Versus mode, it's usually better to push forward, because the score benefits of reaching the end goal are extremely higher. But you also have to consider the meta-strategy of the infected's respawn timer, and also the local tactics of the map section that you're on. And sometimes the auto-shottie is a lifesaver.

Edit: My own question---best way to take down a tank?
My thoughts:
1. Everyone in a wide room with a single entrance, shoot the tank as he enters. Works well.
2. Run out to a clearing with few or no buildings (or few or no high surfaces around). Dance around the tank til it dies. Works ok.
3. Best loadouts are molotovs, hunting rifle or auto-shottie, and lay some gas cans out in the area of approach.
 
@Godwin: Generally it's best to move quickly, especially on higher difficulty levels (stick with your team though, don't rush ahead). There is no set number of zombies per level, they are unlimited and spawned randomly by the game/director. I don't think it's possible to meet more than one tank per level, except in the finales, and witches are fairly rare, but other than that they just keep on spawning.

@GoodGame: My general tactic for dealing with tanks (and I think this is the tactic most people fall back on) is to chuck a molo if I have one, then move into the nearest open area while pumping as many rounds into it as possible. The key thing really is to not get spread out, and for everyone to just keep shooting until it goes down.
 
Shotgun or Uzi?

Assault Rifle or Automatic Shotgun?

I got with Shotgun -> Assault Rifle

Anyone else?

EDIT: Thanks D_P
 
I love the shotguns too. Much more satisfying than the Uzi, rifle, or Assault rifle
 
Whenever there is a giant horde of infected rushing towards my team I always melee them with my shotgun.

The first time I accidentally shot a vehicle with an alarm...

Yikes.
 
If you're in tight quarters with the rest of the team, then you definitely should only melee. For example, when we all hide in a closet during a zombie rush, I never use the shotgun. Only melee or pistols.
 
Shotgun or Uzi?

Assault Rifle or Automatic Shotgun?

I got with Shotgun -> Assault Rifle

Anyone else?

EDIT: Thanks D_P

I'd say uzi trumps shotgun vs. horde, but shotgun is better than uzi for personal defense vs. infected. Only thing is I can sometimes shoot a hunter off someone with a uzi before I could bash him off. In Versus, when I want to lead the squad forward fast, I take the uzi.

M16 vs. Auto shottie? I prefer M16 vs. massed horde, though auto shottie is probably better vs. 1 to 3 horde at a time. Mostly it's a matter of range, which is a matter of locale, though anything shottie seems better vs. infected at close range. But if you have good range M16 will o' course keep infected away. And both are a matter of timing/burst control---because it's easy to waste ammo with either.

I'd say don't overlook hunting rifle, because it's pretty good against everything except massed horde at close range. You just have to melee a little more than usual vs. close horde, which is negated by twin pistols. And except for the wide cross hair delay while moving, it's pretty good, getting single shot kills and double kills.. It at least complements the auto shottie and M16 well, 1 per team is a good idea.
 
The UZI and M16 are best used when aiming at the zombie's head-level, you can easiy mow down an oncoming rush if you know where there head's will be, the shotguns are great for taking out large groups at once.

It comes down to personal preference really, as they are no better or worse than each other (except 1 pistol, uzi and pump shotgun are tier 1 weapons).
 
Is melee damage different between say, a shotgun and a pistol?
 
Not as far as I know. Either way though you push them back. With the pumpshotgun I sometimes keep it the whole time if I feel like hearing the sound (it has an extra feel to it) and I melee a zombie back and then shoot it.

WHACK WOOSH BLAM!
 
What's the best way to sneak up on a witch and blow her brains out her eye sockets?

I try getting close (flashlight off) and it says I startled her.

I try from farther away to shoot and it says I startle her still!

Should I be crouching?
 
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