Legacy of XCOM: Resistance

Two things:

1. Do nothing with the squad and it will recover 10% a turn.

2. Discover and research a certain tech that will enable recovery with use of resources.
 
It should be noted that Sayeret didn't regain strength.

The Judean People's Front will pay 200 credits to the Royal Canadian Mounted Police for Laser Weapons

Orders

200 credits to the RCMP

400 credits on laser weapons for squad Yamam

Squad Yamam will attempt to capture the ADVENT administrator, Danny Danon, in Beirut
 
Also, I did this because I'm obsessed with maps. Use it as you like.

uygt6IE.png
 
The Royal Mounted Police is prepared to Freely share the secrets of Laser Weaponry with all who seek to bring down the Tyranny of the Alien and ADVENT.

In return, we ask only for small donations of resources or credits with which to ourselves conduct the fight properly.

Attrition shall also pay 200 credits this turn for laser weapons.

Also EQ, how come we can only do one mission a turn even though we have multiple squads? I understand thats how the XCOM game works, however its not very advantageous to have a barracks or a bunker for that matter if the only reason to have more than 2 squads at a time is for the versatility in different types of squads.
 
You can only do one mission because each turn is a week and you only have one transport. A squad/aircraft can only do one mission a turn. If you build multiple transports, you can do multiple missions, assuming you have additional squads to do them.

EDIT: Also, I do allow additional squads to do missions directly from a base if they move by foot. Word of warning on that: operating directly from your base will double your notoriety if you are not using a transport.
 
You can only do one mission because each turn is a week and you only have one transport. A squad/aircraft can only do one mission a turn. If you build multiple transports, you can do multiple missions, assuming you have additional squads to do them.

EDIT: Also, I do allow additional squads to do missions directly from a base if they move by foot. Word of warning on that: operating directly from your base will double your notoriety if you are not using a transport.

Ah. I was under the impression you were saying no more than 1 mission a turn no matter what, not because we only started with 1 transport. I understand now.
 
@GreekAnalyzer: There's room for multiple factions of the same nationality. We've got two Greek factions already!
 
Also, I did this because I'm obsessed with maps. Use it as you like.

uygt6IE.png

why would you split Brazil in half? And Bangladesh should be with the rest of India /OCD

Anyways, spending time

Buy an inflitration squad, call it Epée. Epée should try to once again inflitrate Athens.
 
I splitted Brazil in two just because the northern region seemed too small to me, I confess.

Regarding Bangladesh: "Indochina: Bangladesh to Vietnam + Indonesia"
 
@EQcivfanatic: Thanks, but I'm fine with Britain. Tea and crumpets, wot wot.


OOC: What EQ meant is we don't play as countries, we play as resistance groups from different countries. And we can have multiple groups from one country
 
Orders: Black Eagle will deploy Wolf squad to rescue the captured German military leader held in Berlin. No other purchases will be made at this time.
 
Orders:

Operation Glass Priest: Frag's Finest will be sent to raid the spaceship that has landed near Sydney. If the Canadian laser weapon technology arrives in time to equip our soldiers with it then we will equip Frag's Finest with it. (Spend 400 Credits equipping Frag's Finest with Laser Weaponry if that is possible this turn, if not then just save the money).
 
Orders:

Relocate the Vulture to Alam-Kuh in Iran.

Send the first reaper on a Recon mission in Tehran
 
Organization Name: The Northern Alliance
Nationality: Afghan
Base Type: Bunker
Base Location: Northern Afghanistan

Starting Squad: Infiltration (Black Flag)
 
Update 3: Week 3, March 2035​

INFORMATION SUGGESTS REBELS SUSTAIN MAJOR DEFEAT IN UTAH RAID. (Royal Canadian Mounted Police Mission Failure)

REBEL INCURSION IN BERLIN REPULSED BY ALIEN GUARDIANS. (Black Eagle Mission Failure)

UNKNOWN RAIDERS FREE GERMAN TERRORIST FROM ADVENT CUSTODY AFTER PREVIOUS FAILED ATTACK. (Free Terran Army Mission Success)

ZURICH FINANCIAL CENTER ATTACKED BY TERRORISTS, ASSETS SAFE SAYS MANAGEMENT. (REDACTED Mission Success!)

KEY DEFENSIVE STRONGHOLD RAZED IN HO CHI MINH CITY, POPULATION ALARMED AT BANDIT THREAT. (Attrition Mission Success!)

HANOI BANK ASSAULTED BY BARBARIC RAIDERS. (Attrition Mission Success!)

ADVENT GOVERNOR REJECTS CLAIMS OF REBEL SPIES INFILTRATING ROME’S STREETS. (Sanctissimi Custodes Helvetici Mission Success!)

LARISSA VAULTS REPORT CLAIMS OF ARMED THEFT HIGHLY EXAGGERATED. (Greek Defense Force Mission Success!)

ADVENT ADMINISTRATOR FIRED AFTER MINOR LEAK OF GOVERNMENT DOCUMENTS IN BRAZIL. (Redentores Mission Success!)

ADVENT AUTHORITIES IN BEIRUT CONFIRM UNEXPECTED SICK LEAVE FOR LOCAL ADMINISTRATION CHIEF. (Judean People’s Front Mission Success!)

INVESTIGATION COMMENCES IN SYDNEY AFTER FAILED REBEL ATTACK ON ADVENT SPACECRAFT. (XCOM Asia Remnant Mission Failure)

TEHRAN ADVENT ADMINISTRATION ORDERS MYSTERIOUS MANHUNT. (Phoenix Brotherhood Mission Success)

CLAIMS OF REBEL ACTIVITY IN ATHENS DISMISSED IN OFFHAND ADMINISTRATION STATEMENT. (Juliet-7 Mission Success)

New Missions Available This Week

Heist Mission: Information indicates that ADVENT is preparing to move a large amount of protected Alloys out of the Zurich area in the wake of a recent robbery. Securing this shipment before it can be moved would supply a decent amount of alien materials.
Location: Zurich, Western European Region
Base Chance of Success: 30%
Alien Guards Present: Sectoids
Notoriety: 3
Reward: 80 Alloys

Heist Mission: Due to a lack of security in power stations in Hanoi, local authorities have begun moving out Elerium from the local storage facilities. Attacking this shipment before it can be moved would provide the resistance with this advanced material.
Location: Hanoi, Indochina Region
Base Chance of Success: 30%
Alien Guards Present: Sectoids
Notoriety: 3
Reward: 20 Elerium

Ambush Mission: Information recovered by local rebel cells have indicated ADVENT security forces are transporting valuable artifacts looted from museums in Rome. Securing these treasures would not only be a victory for humanity’s heritage, but also highly lucrative.
Location: Rome, Western European Region
Base Chance of Success: 30%
Notoriety: 4
Reward: 2,000 Credits

Defense Raid Mission: Defenses in Larissa have been revealed to be woefully inadequate to protect against attack. A strike against their defenses would strike fear into ADVENT and display their weaknesses.
Location: Larissa, Eastern Europe Region
Base Chance of Success: 30%
Alien Guards Present: Vipers
Notoriety: +4
Reward: +20 Alloys, +1 Unrest in Eastern Europe

Ambush Mission: Information recovered by local rebel cells in Brazil have revealed ADVENT is moving a number of alien alloys from Rio de Janeiro to a secure holding facility. Striking the convoy could provide a useful yield of resources to the resistance.
Location: Rio de Janeiro, Brasilia Region
Base Chance of Success: 30%
Notoriety: +4
Reward: 120 Alloys

Interception Mission: Intelligence from a captured ADVENT leader has revealed the flightpath of a small alien fighter over the Middle East. This is a prime opportunity for a fighter interception and raid, should it be shot down.
Location: Middle East Region
Base Chance of Success: 40%
Notoriety: +5
Reward: Unknown Amounts of Alloys/Elerium

Capture Mission: Rebel spies in Tehran have identified a significant intelligence asset for ADVENT. Capturing him could help provide new leads for further attacks.
Location: Tehran, Middle East Region
Base Chance of Success: 30%
Notoriety: +5
Reward: Intelligence

Interception Mission: Intelligence from rebel reconnaissance has revealed the flightpath of a small alien fighter over Eastern Europe. This is a prime opportunity for a fighter interception and raid, should it be shot down.
Location: Eastern European Region
Base Chance of Success: 40%
Notoriety: +5
Reward: Unknown Amounts of Alloys/Elerium

OOC

In case anyone asks, yes, one resistance group can shoot down a UFO and a second raid it. Just so ya’ll know.
 
Royal Canadian Mounted Police: Thomas.berubeg
National Origin: Canadian
Notoriety: 9
HMS Placeholder (Spaceship): Midwest, North American Region
Power: 0/0
Structures: None
Credits: 200
Alloys: 0
Elerium: 0
Aircraft: 1/3
Spoiler :

Transport 1 (No Damage)
-Experience: 3
-Model: Skyranger

Squads: 1/2
Spoiler :

Whiplash Squad: Infiltration (80% Damage)
-Experience: 3
-Weapons Type: Conventional
-Armor Type: Ballistic



I believe I should have 400 Credits? Both Shadow and Arya sent 200.

If that is the case, Outfit whiplash squad with Laser weapons.

Either way, Move the Placeholder (To be finally named the SAM STEELE) to orbit above the central Mediterranean.


Also, Everyone should now have access to laser weapons.
 
@Thomas: correct, you have 400 Credits.
 
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