Japan is better to play from 3000 BC start. China and Korea will often have special buildings such as Manufactories and overall better city placement (it's garbage in 600 AD start).
You are all barbarians. China is THE civilization. There hasn't been a civilizational achievement made for centuries that hasn't originated from China, be it directly or indirectly, through trade or exploitation.
You are all barbarians. China is THE civilization. There hasn't been a civilizational achievement made for centuries that hasn't originated from China, be it directly or indirectly, through trade or exploitation.
You are all barbarians. China is THE civilization. There hasn't been a civilizational achievement made for centuries that hasn't originated from China, be it directly or indirectly, through trade or exploitation.
Going by your logic Ethiopia can claim everything because we as a species evolved there, no humans, no China, No inventions. Therefore Ethiopia is quite literally responsible for everything China.is.
When I played Japan several times I always got confused with their historical goal to have "average city culture 5000 in year X"... I am not sure if the game calculates its average city culture correct or there is a bug.
Usually I build 4 cities including Sapporo and i expect that average city culture should work like say (Culture of all cities, in my case: Tokyo + Kyoto + Nagasaki + Sapporo)/Number of cities(4) >= 5000. But this works somehow different, Tokyo often has Culture up to 10 000, Kyoto 7000, and other two cities have 4000 and 4500 but i still fail this historical goal and have no idea what exactly average city culture is?! Should we take an average city (?) and help it to get it culture to 5000?. But what is an average city? It is unclear what is average city if we have even number of cities.
So maybe it's a bug or maybe i don't understand how to reach this goal.
Anyway I think that adding a tooltip for Japan would be much more helpful - for example in each turn you can see what you current average city culture is. Or maybe it would be a good idea to reformulate this goal to make it more clear.
That would be the median city. The game already shows the average in the victory screen. If you think it's wrong, that would be a bug. In that case, please share a save with me.
When I played Japan several times I always got confused with their historical goal to have "average city culture 5000 in year X"... I am not sure if the game calculates its average city culture correct or there is a bug.
Usually I build 4 cities including Sapporo and i expect that average city culture should work like say (Culture of all cities, in my case: Tokyo + Kyoto + Nagasaki + Sapporo)/Number of cities(4) >= 5000. But this works somehow different, Tokyo often has Culture up to 10 000, Kyoto 7000, and other two cities have 4000 and 4500 but i still fail this historical goal and have no idea what exactly average city culture is?!
This is how the UHV is calculated. In your example the average culture would be (10 000 + 7000 + 4000 + 4500) / 4 = 6625.
Small note, the UHV requires 6000 average culture, not 5000. Maybe you have the wrong number in mind and failed because of that.
Should we take an average city (?) and help it to get it culture to 5000?. But what is an average city? It is unclear what is average city if we have even number of cities.
This is what Leoreth was refering to when he mentioned median city. But for the UHV this is not relevant, as this is not how the culture is calculated.
Anyway I think that adding a tooltip for Japan would be much more helpful - for example in each turn you can see what you current average city culture is. Or maybe it would be a good idea to reformulate this goal to make it more clear.
For an even number of items in a list, the median is is the average of the middle 2 numbers. https://en.wikipedia.org/wiki/Median
If we take your example of 10 000, 7000, 4500, 4000 culture, the median would be would be (7000 + 4500) / 2 = 5750.
(But again, this is not how the UHV is calculated. So it is not really relevant)
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