@ People who make two scouts right off the bat on Emperor and above (I'm starting to poke my head into Immortal difficulty now): I tried it and it seems to work out alright since I can send my warrior to rush over and stomp on any camps that are in a position to be a threat to me, making scouts early seems to throw off my timing. When and where do you build your actual army?
Am I correct in assuming that you still try for the archery eureka and transition into spamming archers? Do you bother with slingers? When/if you begin settler spam, what do you build at your expansions? Do you go worker -> archer -> archer?
Really it is all relative to what you find. One game you're in between aggressive civs and you have to war, the next you're isolated and its already gg. I have games that I win on diety that I dont build archers --- I remember recently wondering why I couldn't upgrade a slinger to xbow and it was because I didn't have the tech for archery (I didn't realize it was needed till then, I thought you could leap the techs).
I build my actual army when I have to. I will put off going for a slinger until I have to and wont build it unless I need it. I think this 'settler spam' idea is passe - I almost always build a settler or two before I am done early empire (unless under threat of course) and so dont hit the moment when my one city just spams settlers for awhile. That said, what I build will depend on what the terrain is. Again, assuming no war threat I will often build a monument or in 2/3 of my last games my second city went straight campus. I also find myself buying a builder in my first expansion sometimes as well --- i hate building builders in low prod cities, takes forever.
I think its important to mention again that this is only on diety. If you're playing lower then you have as much time as you need to get organized. On diety the ai is so far ahead that getting a second city out asap is a hugely important goal. I've started messing around with recording games and will try to get some up but a recent game where I went random and ended up with france, locked in by germany and kongo I had no choice but to war early. Here is a good example of life sucking... no cs, close neighbours, close barb camp spawning horses... I had to build swordsmen!!! I hate them, almost never build them but what are you gonna do? One more point on the scouts first is that this france game was a perfect example of epic scout fail. Only one cs that I didn't meet first on our continent. I'll see about getting it posted so you can hear some cursing and thought process but i've added some screen captures:
I still rushed a settler asap, then went military, conquered a city, stole a settler, and then put kongo to the sword. Germany held tight and I haven't broken him. Yet.
This was a tough slog and I haven't played it out to the end yet (currently just turn 151, a tiny bit behind in science per turn solid 2nd in culture, just getting to the boring slog that is winning the game from here). From here I'll just sim and field a naval force to take down cities of competitors overseas.
Anyways, sorry if the pics are uncool, but I thought it would illustrate what I was saying.