[LH] Conan

Thanks for the flattery but I don't think another tutorial is needed. I only used Sceneviewer and Rabbit, White did some very good tutorials for that. C Roland, Dutchking & bernie14 are all better at LH's with their Blender expertise, anyway.

Now, what I do need to do is find time to learn Blender... one of these days.
 
Blender ain't that hard after you get used to it, in all I use about 5 buttons throughout my whole experience. :p Myself and the boys have written a few tutorials, I suggest you read them and if you have any questions, feel free to ask. :)
 
I encountered Conan and wanted to trade tech. So he grabs the camera and shakes his head . ..."that's not going to work for us he says" .. HA HA HA

I really love the professional quality on this LH.
 
I encountered Conan and wanted to trade tech. So he grabs the camera and shakes his head . ..."that's not going to work for us he says" .. HA HA HA

I really love the professional quality on this LH.
Thanks but he just uses the Gilgamesh animations, nothing special was done to the animations.

Usually, I try to swap animations with another leaderhead but in this case, Gilgamesh's animations were perfect for Conan so I left them as is.
 
Just noticed your sig writing...

"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing."
-- Robert E Howard (The Tower of the Elephant)

LOL. that`s what i love about the original Conan stuff, so much of it is true when you compare `civilised` men to `barbarians`.


OK, I`m still a bit of a noob to this, but there`s no Readme with the file. Where do I place the LH for it to work. i`m having the same problem with the Hitler one. No one ever includes a Readme.
 
Well, it's not a matter of just placing the art files anywhere. You also have to modify various xml files in order for the game to recognaize the new LH. You generally want to do this in a new mod and not change the original Firaxis xml files. You also have to add him in the CIV4LeaderHeadInfos.xml file and then the CIV4CivilizationInfos.xml file (either to add him to an existing civ or to create a whole new Hyboria civ).

Here is a good tutorial that may help: http://forums.civfanatics.com/showthread.php?t=234970

This is the xml entry for the LH art (CIV4ArtDefines_Leaderhead.xml)

Code:
        <LeaderheadArtInfo>
            <Type>ART_DEF_LEADER_CONAN</Type>
            <Button>Art/interface/LeaderHeads/Conan.dds</Button>
            <NIF>art/LeaderHeads/Conan/Gilgamesh.nif</NIF>
            <KFM>art/LeaderHeads/Conan/Gilgamesh.kfm</KFM>
            <NoShaderNIF>art/LeaderHeads/Conan/Gilgamesh_NONSHADER.nif</NoShaderNIF>
            <BackgroundKFM>art/LeaderHeads/Conan/Gilgamesh_Backgrnd.kfm</BackgroundKFM>
        </LeaderheadArtInfo>

If you would like I can make a modular Hyboria civ and post it in the next few days. Or, you can wait a few weeks for me to finish my BtS modpack which will include Hyboria as well as 43 other new civs. As you can tell from the previews in my signature, I still have about 10-11 more LHs to do but that's about it for the Basic version.
 
Thanks, Amra. I had no idea it was more complex. I will read it and learn how it`s done. I must have Conan as King somewhere, even if he ends up fighting me!

p.s. Actually i`d love a modular with Hyperboria and all that that would be great. :)
 
Thanks but he just uses the Gilgamesh animations, nothing special was done to the animations.

Usually, I try to swap animations with another leaderhead but in this case, Gilgamesh's animations were perfect for Conan so I left them as is.
Sure he is based on Gilgamesh, but the whole zooming up to his chin and then getting released is new !
OK, I`m still a bit of a noob to this, but there`s no Readme with the file. Where do I place the LH for it to work. i`m having the same problem with the Hitler one. No one ever includes a Readme.
Hey Socratatus I placed Conan in the Dorian Greek module created by Aranor.
just unpack and put it in ..\Modules\Custom Civilitations\
It's nothing original from me, just a LH change ..
 
good stuff!

p.s. Guess I`m still too new to this.

Where do I find this "..\Modules\Custom Civilitations\ " ? I guess the civ bit is spelt `civilizations` of course, but I cannot find the modules\civilizations...

I`ll just wait for Arma, I think.
 
... or you could read a tutorial
 
Fine i`ll go read a tutorial like I was originally going to do.
 
Thanks, Amra, this is really appreciated. Indeed it is and just in time for my new game since I just got wasted by Rome. :(

Just one last question (hopefully).Is it possible to have more than one Mod active as the game doesn`t appear to allow to select 2...?
 
Just one last question (hopefully).Is it possible to have more than one Mod active as the game doesn`t appear to allow to select 2...?
No, you would need to combine the two mods into one. This can be very easy if there are no common files but if they each contain the same modded file then you need to merge the changes for that file into one. Usually a program like WinMerge can make it easier to find the differences and then merge them.

Definitely check out the Tutorials section for help. I'm pretty sure there is a tutorial in there regarding merging two or more mods. You may even find it pretty easy by searching the Tutorials section for "Winmerge".

Good luck.
 
Thanks again. This kind of advice really helps. Cheers.:)

Well, I`m trying to combine Varietas delecta with Conan. Not easy, but I`ll keep at it.
 
Well, I`m trying to combine Varietas delecta with Conan. Not easy, but I`ll keep at it.

Can't get much easier than that actually. There is no overlap whatsoever, one is a leaderhead, the other anything but a leaderhead ;) Doing it for the first time (I assume) you just are not used to it yet, but this is the perfect testing ground :D

I'd get the civ which uses this leader (1st post), so you get the xml for it for free, then you just have to decide whether to add the entire civ (and maybe slightly adjust it to use VD units) or to add the leader to an existing one.
 
Yes, it is my first time.

I`ve become pretty good at putting other Mods into other games like Oblivion, MTW2, but the merge thing is completely different - other games seems a lot easier and allow multiple mods at the same time. I`m not even sure how to combine still, but I printed a Readme so here goes.
 
Well, the easiest way of merging them would be to simply copy the Conan-civ over to VD (that is, you copy over the content of the Assets directory to the VD one).

That is the merger (as there is no overlap), anything else would be integrating the two by e.g. using ethnical units for the new civ.
 
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