List good IN DEPTH strategy games!

Ondskan

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Heya. Looking for some good in-depth strategy games on large or small scale.


Examples:


Hearts of Iron 1-2/Europa Universalis/Victoria = Great Grand Strategy in real time in where you plan diplomacy and industry and fight battles.

Civ 1-4 = Obvious
Colonization, Master of The Orin, Call to Power...all got their subforums.

Games like these.


Or even games concentrated on lower levels such as tactics.
As long as they are complicated and take time to master.


Any good games? I'll update this list as I have time.
 
Woho! Finally someone that's played those games. I've heard of them several times.

How do they differ from the Total War Series/Rise of Nations?

Which one to buy? So many of them....

Good AI?
 
Dominions 3
Armageddon Empires
 
Galactic Civilizations 2
 
Europa Barbarorum. Yeah, it's good. Entirely different playing style from vanilla TW games.
 
Company of Heroes, its a bit quick paced, so many people end up writing it off as a rush game or to fast to think, but once you get the hang of it it becomes a very deadly game of mortaly wounding the other player. And its very intense and fun, and one of those games where one wrong move can turn your seventy percent territory rate into being beaten back halfway across the map.
 
Woho! Finally someone that's played those games. I've heard of them several times.

How do they differ from the Total War Series/Rise of Nations?

Which one to buy? So many of them....

Good AI?

I recently played RTK X with a friend, took us like 22 hours to conquer all of China. Time consuming, turn based combat, interesting diplomacy and artistic style.
 
Supreme Commander for the modern warfare nut.
 
Space Rangers 2: Rise of the Dominators. Part RTS, part space strategy, part text adventure. Hard to describe, but it's fun as hell.

Got it for a few bucks during an Impulse sale a few months ago.

Wow man, now here's a game in my taste... Thank you alot.

http://www.gamespot.com/pc/strategy/worldwar2frontlinecommand/review.html
Here's a good recommendation from me then as a return. It's perhaps one of the rarest and at the same time best tactical strategy games there are.
On veteran mode everything is measured.

x clips for snipers, x grenades in the small squads, x shots for your artillery cannon etc. You have to plan your supply lines if you for example are attacking from two sides.


It has two HUGE campaigns and in addition to this gives you both primary and bonus objectives to complete. You compete for yourself and to achive the highest score possibly (least friendly units killed, most enemy units killed, time, objectives completed~). You're never forced to do the bonus objectives and there's rarely any benifit but you can do them sometimes for an extra challenge.

Many things that the reviews remark as negative (such as you not being able to order your troops to attack while moving or pinpoint their pathway) are intended features as a real commander would order their troops to attack certain units or move somewhere and then the troops would move themselves.

Often individual tanks and troops WILL attack while moving, but then the targets they desire to attack. The reason for example units not continuing to fire with force fire in the middle of nowhere is because you have limited ammo and if they did that you'd run out of ammo fast.
 
Supreme Commander is an RTS.
 
Space Rangers 2: Rise of the Dominators. Part RTS, part space strategy, part text adventure. Hard to describe, but it's fun as hell.

Got it for a few bucks during an Impulse sale a few months ago.

Ok I just tried it and I must say I'm disappointed. It tries to much and fails at almost everything except graphics and the text adventures.

The controls are weird and the missions are kinda boring and repetetive. The tutorial is also minimal. Worst thing about spacecombat is the mix of turn and realtime based setting. You can't for example stop your ship and shoot from a distance but have to basicly sniff the enemy in its ass all the time. There are no tactical options to justify turnbased.

This game would've been so much more awesome if combat was Real-Time, like some sort of advanced arcade Asteroids mixed in with the RPG and the simple missions. Now its just nothing.


The planetary battles also have alot of potential, graphics are great and customization to. Controls though, horsehockey...and especially the controls for manual combat which you don't seem to be able to change.



Only thing I liked really much are the text adventures and the really cool graphics.
The textadventures are some of the best I've seen in my life.
 
Age or Empires series is also pretty good, though I have not played the 3rd installment.
 
For tactical level games, Jagged Alliance 2 and UFO/XCOM are still the best.

For strategy, you'd be hard pressed to get something more in depth than The Operational Art of War. Scarily complicated, but if you've got the time, it's damn good.
 
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