Heh...
Some more (sorry if I repeat):
-AI stealth bombers can be found drifting in the middle of nowhere, and never run out of fuel.
-I once started a game at 4000 b.c., and my settler was killed by a Barbarian partisan.
-The AI wins the space race by launching a horrible spacecraft that would fall back to earth.
- I once killed a Barbarian trireme with 10 units in it. Doh!
- You can't attack Stealth bombers with land units, but the Stealth bombers are in a sense landed.
- A helicopter once attacked my stealth bomber and killed it. It then attacked my mech inf, which was perched on a fortfied mountain, when I had a howitzer right next to the mech inf.
- Partisans form outside the city, unfortify, and then run away. lol
- The barbarian leader makes a habit of vanishing without a trace.
- AI triremes can travel anywhere, regardless of a Lighthouse.
- An alpine troop can effectively defend a city from a battleship.
- Getting stuck on a railroad with the "go" command. Ugh! At least it ends sometime.
- Another civilization can take over your city if it isn't defended, but this doesn't trigger war. You need to declare war to get your city back, and all of the other civilizations hate you for it.
- Archers can effectively attack a howitzer and win.
- Automating an engineer means that engineer creating forts in the south pole, creating irrigation next to a surplus city while leaving a starving city alone, and getting stuck on a penninsula because they tried to walk over the ocean.
- The AI sends 10 nukes on a city, when one is enough to cripple it. It is even more annoying when a city next to it has SDI, since the AI can't calculate this, and believes that the nuked city isn't protected by AI.
- You can use the go command for a couple squares in front of the ship, and then you will lose it. The next time you find the ship, it will be somewhere in the North pole, only to be attacked by a fuel-less enemy cruise missile.
- A nuke can be used to explore uncharted territory.
- You can nuke your own city if the enemy is outside of its border.
- Sometimes you can enter an AI city, and sell all of their buildings, and then select a 100 turn improvement. It's pretty funny, but maybe a patch fixed this in the later games.
- The advisors are stupid. The military guy always says "let's go boink some heads!" and elvis guy... merits no words I guess.
- 256 city limit... grrrr....
- The AI cannot pollute, but takes precautions to prevent polluting.
- The world map - theres no Antarctica!
- If if you are a Democratic government, units can be revolted.
With that being said, I am still hopelessly obsessed with the Civ series.