Apparently this is how it worked at some point (accidental early PS5 access?), but was changed to the current state for release. Maybe they found it too OP if spammable and decided to change last-minute? But if so, why not tweak the yields, limit to one per settlement, or prohibit being built adjacent to one another?
Nepal is kind of weird right now:
1. Its gameplay unlock requires having two settlements with 5 mountain tiles within each of their borders - that’s a lot of tiles locked out of quarters, and even finding such locations is not easy. But by doing so, these tiles become ineligible for power stations, so realistically you need to make sure said settlements have even more mountain tiles just outside of their borders.
2. Currently, Nepal is mentioned as an unlock for Ashoka World Renouncer, but not World Conqueror. I don't know if this is an actual gameplay discrepancy, or just a tooltip one. Has anyone tested this?
3. Building power stations consumes Sherpas, so you'll need to spam them like Prospectors. Which begs the question why they are Scout replacements to begin with, or the other way around - why couldn't Prospectors be merged with Scouts as well.