Lancor
Prince
Agreed. But it makes you wonder what the AI's stance is on all these options...will it make good choices for the AI factions? Hmm...we can only hope.
The strategic AI was always OK/good. Only the tactic one failed.

Agreed. But it makes you wonder what the AI's stance is on all these options...will it make good choices for the AI factions? Hmm...we can only hope.
Ones that had that same format for their tech tooltip
Array-1 launch radius
Academy-2 sci
Manufactury-2 prod
Terrascape-2 food,prod,culture
Node-healing
Dome-city hp
Biowell-health
All of that is in addition to their yield (what they give to the tile when worked)
I haven't been able to watch anything on Twitch for several months, because of something they changed in their coding that makes it pause and buffer about once or twice a minute. I've tried all the various "fixes" I could find with a Google search and none of them help. I'm on a 3 Meg DSL connection, because that's the fastest available in my area. Before they changed their coding, I was able to watch any video or live stream in Twitch with no problem.
Please tell me someone is going to put this on Youtube soon. I can at least watch that at 480p with only the occasional buffering issue, usually near the end of a video regardless of the length. it always seems to be the last 10% of the video that it craps out on me.
The most annoying thing with both the Twitch and Youtube buffering issues is I can watch movies on Netflix or Vudu at 720p without ever having it pause in the middle to buffer again.
The resource bubbles are there. But nobody has been using them. One of the first live streams, showed the option, but if was not turned on. On of the screenshots released yesterday, shows them turned on.
Ones that had that same format for their tech tooltip
Array-1 launch radius
Academy-2 sci
Manufactury-2 prod
Terrascape-2 food,prod,culture
Node-healing
Dome-city hp
Biowell-health
All of that is in addition to their yield (what they give to the tile when worked)
[to_xp]Gekko;13475496 said:I really wish they would enable the resource bubbles, it would make reading the map a lot easier.
That can not be true about terrascapes. it would give them 5 Production,5 Food,5 culture when worked. you can easily afford 2 per city by With a pop 4 city
for comparison a farm can yield, on grassland 5 Food 1 energy,1 Production, 1 science for a total yield of 8(but Costs 6 energy less then terrascape.
Looked at the video for terrascapes it is 3,3,3 for the cost of 6 energy. as in not great at all. but Nice for production and culture, i still think i would favor generators or mines over that, and try to afford as many hologram orbitals as possible, or get some supremacy artists and farms.
Also it looks like biowells have low yields when worked compared to high tech farms.it might be from me not knowing all the Techs.
overall looking at the current ingame settings of terrascapes the Balance is ok. sometimes you just want that culture and it goes very well when combineing knowlege and prosperity without breaking the game Balance.
I really wish I get alot of petroleum in my games because some of the better orbitals require them in huge quantities. 3 petroleum and 1 floatstone and 90 Production for 14 culture per turn for 60 turns, 90 turns if I get deep into industry.
Ah, I guess considering how well the rest went we can let this one slip.that was my bad. I always have it on, but didn't check to see if Pete's setup had it before we went live.
The change to the Puppet and Annex city features appear to be intended to encourage players to Annex more cities on capture, but I suspect it will only encourage most players to leave cities as Puppets forever.
Well it encourages them to do one or the other... Annex on Capture or leave as Puppet forever
Correct if I am wrong, but don't puppet cities still have the disadvantage that the player cannot control what it produces? So, there is still a clear choice between annex (full control over production but you have to wait until resistance is over) vs puppet forever (no control over production) but no unhealth from resistance.
So Annex immediately OR leave as puppet forever are the best choices.
If you ally with someone, then you are functionally allied with all of that faction's allies, because if any of them go to war, you will too.As for the Alliance system, it could work if you can only ally with someone if you ally with all their allies.