I noticed that the early Mazatl are especially plagued by the food yield destroying goblin event. I have restarted a game three times from turn 1 and within the first hundred turns I got the dumping goblins two times on average.
I didn't look into the code but I guess that you get this event whenever your cities are growing too fast (aka a great surplus of food) and the lack of prerequisites for other events.
I was wondering if the effect of the event could be changed to an improvement (goblin garbage pile -1
), that can later be removed with access to nature mana or a technology (like the swamp draining for trolls). Like that the player wouldn't be hampered for the rest of the game by it. The opposite event, the mushrooms, are an improvement and you will loose them when you build something on the tile.
Edit: Alternatively make the -
a temporary thing, for 20 turns, which simulates the time nature needs to wash away the poo...
I didn't look into the code but I guess that you get this event whenever your cities are growing too fast (aka a great surplus of food) and the lack of prerequisites for other events.
I was wondering if the effect of the event could be changed to an improvement (goblin garbage pile -1

Edit: Alternatively make the -
