Preturn: Looks good to me.
Early:
Mid: Build a Settler
Late: Found
We get philosophy. I set our next tech to Iron Working on a whim and we get that as well.
Oddly enough no civ is researching Iron Working.
Trade Abe Philosophy+15 gold for Construction and Trade.
We can't quite trade Philosophy for Aristocracy and Code of Laws with our 145 gold (I would need to throw in 1 gpt). Instead I trade 1 gpt to the Inca for 15 gold.
I then trade the Sioux Philosophy and 147 gold for Aristocracy and Code of Laws.
I then trade the Incans Philosophy for Naval Warfare and 48 gold.
Finally I trade Aristocracy and Code of Laws for Civil Engineering.
After trading we have Iron Working above all 3 civs. I switch the Capitol to our first Sword. My suggestion is to keep the Capitol on Military. I also feel we can safely rebuff demands for Iron Working. America is the biggest but has the farthest to go. We would be ready by the time they got to us.
If we build sufficient Military we won't even get demands.
I put Timbuktu on Spearmen. With 3 defense they are likely to promote and become Vet that way if we get into a war.
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Basically I feel we can hold off any single AI that attacks us. We have defense 3 units and they only have 2 attacks. Combined with our superior attack 3 units, it is doable. Once we get more units built we will be immune from demands. At that point we can decide if we want to continue to build units and attack or go for infra and settlers. Capturing all the Sioux cities would give us as much or more expansion that we will get by settling. This is my preferred strategy. Build up and attack.
When I checked, no AI was going for Iron Working, the price was the same (2 techs + gold). If the AI's get techs for us to trade for and is about to get iron working, we can then trade it before the AI gets it.
I changed Diffa to a Spear. The reason is to build units fast so we don't get demands (and are ready if we get a war too). After that I would go for a Shrine.
Incense is connected if we want the temple line of buildings.
Early:
Mid: Build a Settler
Late: Found
We get philosophy. I set our next tech to Iron Working on a whim and we get that as well.
Oddly enough no civ is researching Iron Working.
Trade Abe Philosophy+15 gold for Construction and Trade.
We can't quite trade Philosophy for Aristocracy and Code of Laws with our 145 gold (I would need to throw in 1 gpt). Instead I trade 1 gpt to the Inca for 15 gold.
I then trade the Sioux Philosophy and 147 gold for Aristocracy and Code of Laws.
I then trade the Incans Philosophy for Naval Warfare and 48 gold.
Finally I trade Aristocracy and Code of Laws for Civil Engineering.
After trading we have Iron Working above all 3 civs. I switch the Capitol to our first Sword. My suggestion is to keep the Capitol on Military. I also feel we can safely rebuff demands for Iron Working. America is the biggest but has the farthest to go. We would be ready by the time they got to us.
If we build sufficient Military we won't even get demands.
I put Timbuktu on Spearmen. With 3 defense they are likely to promote and become Vet that way if we get into a war.
----------------------
Basically I feel we can hold off any single AI that attacks us. We have defense 3 units and they only have 2 attacks. Combined with our superior attack 3 units, it is doable. Once we get more units built we will be immune from demands. At that point we can decide if we want to continue to build units and attack or go for infra and settlers. Capturing all the Sioux cities would give us as much or more expansion that we will get by settling. This is my preferred strategy. Build up and attack.
When I checked, no AI was going for Iron Working, the price was the same (2 techs + gold). If the AI's get techs for us to trade for and is about to get iron working, we can then trade it before the AI gets it.
I changed Diffa to a Spear. The reason is to build units fast so we don't get demands (and are ready if we get a war too). After that I would go for a Shrine.
Incense is connected if we want the temple line of buildings.
). With our compact empire I figure 3-4 Cats + 3-4 Swords would probably be sufficient, plus we can get the MP shuffle going to upgrade frontline TGs to vet Spears. We don't have much other use for the cash although we probably want to man the backlines with the non-upkeep TGs and and leftover Warriors. Might be a stronger argument to build fresh vet Spears and shuffle the exisiting TGs to new cities. We might also want to disband our Scouts, they'll start costing upkeep soon if they haven't already and I suspect we've seen our entire continent.
Besides, Abe should still have plenty of room to put down cities and the Inca have a long sail/walk to get to our backyard. I am certainly not opposed to clumsily leaving units in the path of the AI to prevent them from heading the direction they want to go. Most likely the Sioux will try to grab something behind us, but I figure they'll just be keeping it warm. 


In RaR you can settler on marsh. I don't understand this comment. True the cities will useless for shields until rails, but it would increase our odds for resources.