Preturn: No changes
IBT: France gets the Pyramids. America gets the Oracle (Washington)
1475 BC: We grow to size 6 so I switch the capitol to the gold and we get settler and grow in 3. This also frees up the mined BG for our Palace build.
Also raise Lux.
Built One Banana Two Banana
1450 BC: Not much
1425 BC: Great Lighthouse is the popular AI wonder...
1400 BC: Next settler head south. Land is already looking tricky.
I merged one of our workers as we had a spot we could use for the GLib.
I am now building a worker. Still don't need that BG since capitol can do 5 shields and 5 food.
Aztecs have place a city very close to our Canal city that will give it flip risk.
1375 BC: Curragh built and I switch to a temple. We have a major competition to get squares two away. I know we need more Curragh but losing our canal city would be bad.
Another spot for our Palace city was completed so I added another person.
Trade situation is still lousy.
1325 BC: Built a Worker in the Capitol to replace first merged one.
1300 BC: Looks like we missed out on getting spices. Brazil grabbed them first. Brazil being behind in tech may make them a good target eventually with us picking up another Lux.
1275 BC: I pop rush the Temple in our Canal city so we win the culture race and can start on Curragh again. Note that the town wasn't growing (needs worker help or Harbor to go past size 2).
1250 BC: Build Three Banana Four next to two bananas. Comana seems safe from forest chop so I renamed it.
Notes:
Literature in 17 and Palace in 18 so we are doing well there.
We want more workers and settlers of course. Coro could build one after the temple.
Please double check my calculation on building the settler. we have 11 shields and with 6 a turn I think we get the settler in 3 and not 4 (29 +1 for growth). This allows the mined BG to stay with our Palace build.
I see three possible points:
1) rushing Temples when one has 20 shields works perfectly for both the Banana towns.
2) In 18 turns we will have Literature. One way to lose the GLib is from a demand. It's very costly to switch to good defense now and start on Spears and maybe archers BUT being able to refuse demands could be a matter of getting the GLib vs losing it to a cascade. We could even rush barracks instead of temples. We could also consider connecting the Iron.
3) The extra population as Workers is also tempting.
I like 1 in many games but this one we likely can't afford it here. 2 may be important but our best city is the Capitol which is painful to switch to units when it can build settlers.
In fact I think I favor switching all the Temples to Barracks and making this our last settler for a while. To grow we do an early (er) war with Brazil (since we aren't building settlers this become vital) especially if we jump ahead in tech with the GLib to claim their cities. This means staying on military. It also means refusing demands for Literature (unless the cascade breaks) and defending long enough to make peace. Enough Spears in cities to make them go after farther away cities (but make peace first) is an effective (but sometimes scary) strategy even against big civs. Really though only Aztecs and Brazil could get to us fast enough to be a full threat so we only need to be strong enough to hold those two off. (Argentina might become more of one later if they build close cities and roads).
I did not do this switch as it has a high cost in culture, city count, and risk of war - but also some real advantages (GLib and Brazil's cities).