(0) 550AD - Change Fish Village to walls - India worries me.
Change Dye Town to to walls - and Rush them.
Rush library in Silk Passage - enough near by cities - maybe we can flip on.
Change Adelaide from library to cathedral - we aren't researching.
Freemantle / Melbourne to settler - use the cities strength.
Wake Pikeman by Townsville on ship - send to townsville - NO DEFENSE!
I agree with D9 - Rush harbor in Ballarat - my reason may be different - I want iron to sell.
Perth to pikeman - doesn't grow fast.
Rush Brisbane aqueduct - we need more cities on military production.
Banking is avaibable, but not enough civs have it.
Cash is burned down - where can I make some money?
How about $214 for wm

I love double-dip map trading. Get up to Russia, then show Greenland, start at the top, resell for more money, after done learn a bit more, start at the stop - triple dip trading with some civs. WM selling on hugh maps is
great.
(I) Brisbase - Harbor (vet ships), Perth - Pikeman, Ballarat - worker, faster Iron connection
Silk - Barracks, Dye Town - Barracks
More civs to Leo's, Sun Tzu - I hope they break before Smith's
(1) 560 AD - Lonely island formed.
Fish village rushes walls.
Quick diplo - no workers, nobody new for banking.
(I) India / China peace treaty.
Melboure / Syndey - Pike (not enough settler escorts).
Bathurst, Derby barracks - no non-vet troops.
Fishing village - barracks.
(2) 570 AD - Mainland cities continue to payoff - I snag a greek worker for $24, wm.
Map trading has us ahead by $49 after the cost of the worker.
I know how to trade maps now - Russia / Aztecs first. Russia exploring greenland, Aztec exploring the Atlantic.
Silk Passage, Dyetown rush barracks.
(I)Canbarra - pikeman, freemantle - settler, silk - pikeman (and upgrade current spearman)
Dye Town - Pikeman (these mainland cities are critical as a future jumping point)
Germany completes Sun Tzu - I would have prefered it in Asia, but the cascade may break before Smith's.
Massive cascade - ALL Leo's
(3) 580 AD - Gunpowder has shown up - most of the civs with banking except India.
"Only" $50 for wm, still 1/3 of our per turn revenue.
Haggle Joanie to $735 for Gunpower. I then give India gunpowder and $50 for banking.
Thank you India for being slow on Gunpowder - we are almost broke, but $785 for 2 techs is about as good as we will get.
Canberra to bank.
I put us broke, and rush barracks in Fish Village.
(I)Perth - Pikeman, NewCastle - Pikeman, Ballrat - Barracks
Fish Village - Harbor
More cascades to Leo's
France complete Leo's. - The cascade BREAKS - we may get Smith's.
The game pisses me off sometimes - our token scientist for Navigation disappeared.
(4) 590 AD - Switch Freemantle to temple - we can afford a temp break from settler production.
Final Coast is formed - temple ordered - the only purpose of this city is border locking.
Cathy must have 2 ships checking out Greenland.
The tech race is moving at an absurd pace - Democracy is showing up.
I really screwed up with Australia - we have no SaltPeter
HtH can we achieve domination without SaltPeter or Horses?
RoP to the Aztecs to clear out there $38 in gold.
ARGGGGGGGGGG - Rome no longer has excess Horses!
OUCH - I missed $18/turn to Germany for RoP - must have been a leftover from deal - CANCELLED.
~$50 for wm, after paying Russia $7 for there map. The Russia exploration of Greenland is working well for us.
(I) Toowomba - another worker.
BLAST - Cascade to Bach's? America starts it.
Our pike laughs a barb horseman.
(5) 600 AD - I give Amercia an Even Trade of Banking for Music Theory - why not?
I can't believe what a bust the Zulu are this time - usually there are one of the tech leaders.
I give Germany a new RoP taking $38 from them.
Not a killer deal, but banking to Greece for $92, wm,
WORKER - besides, I don't like any ai civ having cash

Well our cash is already back to $616, not bad considering it was about $10 at the end of 580 AD.
(I) Syndey - Pikeman (we already have settlers waiting for ships),
Melboure - Pikeman, Townville - Aquaduct
Move civs start Bach.
(6) 610 AD - I don't know how the babs got some cash, but I give them a RoP for $21.
China has over $1000 in cash - I need to figure a way to get cash from him!
Getting the Russian map first continues to pay.
(I) Brisbane - caravel, Perth - Pikeman.
(7) 620 AD - More spices is formed - harbor is ordered.
Getting Russian maps first continues to pay, another round of $50 for map. I have been getting at least this much EVERY round!
(I) More civs to bach.
(8) 630 AD - I love islands is formed - temple ordered to claim the whales.
It's now Geelong is formed - worker ordered - fast growth from fish.
![Party [party] [party]](/images/smilies/partytime.gif)
Our galley has spotted another island with a lot of sea - new city spot AND helps wm value.
First time in ages - the zulu HAD some cash, Japan HAD some cash.
Another worker - $13, wm to Babylon.
China is BROKE - where did all that cash go?
We are ahead $65 thanks to wm, after buying the worker.
I hurry Geelong harbor - Iron will connect next turn.
(I) Sydney - settler, Melbourne - pikeman, bathurst - pikeman,
Silk Passage - cathedral - good chance to flip a japan city.
Geelong - Barracks
(9) 640 AD - The extra capicity of Caravels is nice - I am starting to send a worker with the Pikeman / settler pair.
$80 for wm this round - it is time consuming, but it is worth it.
(I) Broome, Brisbane - Bank (wall street some day),
Derby, Perth - Pike
New Castle - worker (with 7 extra food won't notice the difference)
Cannot Be Goolong - Harbor
More civs to Bach
(10) 650 AD - Even more iron is formed - orders worker.
RoP to Greece for $44, $5/turn!
Tell the Zulu to build a harbor - they want our Iron!
~$100 for wm.
[dance] RoP, Iron, $21/turn to Egypt for Horses, SaltPeter [dance]
So much for extra cash - 11 pikeman upgrade for $660, 1 horsemman to knight.
After upgrading we are weak ONLY to China, Strong compared to several civs.
-------------------------------------------------
Summary - I already have our first military target - JAPAN - small, behind in tech, and Iron / Coal on the main continent.
However, we aren't there yet.
Send the galley by Spain into the Atlantic.
We are getting loaded in cash - $2000 is enough to insure Wall Street interest and buy a tech.
Once we are above $2000 - start rushing like crazy.

Those Asian towns are really paying - I got multiple workers.
I got rid of most of our warriors - the few left are fog busting central Australia.
Connect iron in Ballarat - you never know.
Connect the spices in More spices - somebody will want it.
DON'T BY OR TRADE FOR DEMOCRACY - IT IS WORTHLESS FOR US!
Our pikes are heading toward cities with barracks for upgrades - we still need a defending in all coastal cities.
Sell our world map every turn you can - at least do this every other turn. TRADE MAPS WITH RUSSIA first - even if you have to pay Russia, then the rest of the world. Russia is exploring around Greenland.
We can really use the cash boost. Our biggest strength is turning out to be map broker
-------------------------------------------------
LKendter
meldor (currently playing)
If economics appears before Canberra banks is done - BUY IT - switch to Smith's.
With all of the habors we have - it will really pay off.
ChrTh (skipped - out town to wed)
Jersey Joe (on deck)
Dark Sheer
D9phoenix
10 turn rounds - 24 hours for got it.
48 hours total time to complete turn
http://www.civfanatics.net/uploads/LK26-650AD.zip