LK30 - Regent, city placement training.

On a general note this is a toughie for us mere mortals, lack of fresh water for many cities and the jungle clearing required for the others mean quite slow expansion

I agree - we really need to build massive amount of workers. The jungle cities will be productive later in the game. The desert cities will be decent with the arrival of rails. The good news - the odds favor us having rubber and coal.


hotrod0823
swiftsure
naervod (currently playing)
shdwlord (on deck)
WANT ANOTHER PLAYER

10 to 20 turns per player - 24 hours for got it, 48 hours total time from last turn posted
 
LKendter, do you remember where you got the food, shield, and commerce city icons from your pic on page 6 of this thread? I looked briefly at the mod forum and didn't see them.
 
that file was the link to the labels on the map for the special terrain items, resources, luxuries, ect, that displays the white letter over them.

Thanks for trying though :D

These do look nice. I hope the creator did get thankded for his work on them by everyone that uses them.
 

Attachments

  • production.jpg
    production.jpg
    27.3 KB · Views: 173
hotrod0823 (on deck)
swiftsure
naervod (MIA)
shdwlord (currently playing)
WANT ANOTHER PLAYER


10 to 20 turns per player - 24 hours for got it, 48 hours total time from last turn posted
 
sorry i missed it, hopefully ill be around when I need to play again.
 
Inherited: Reread the previous 1000 years of history. (Wow, big change in the roster) Quickly scroll the map through our territory, and notice the Great Library being built, eta 41 turns, when we are already researching middle age techs. It would be obsolete as soon as it was built. Wake the sleeping galley in Hamburg, the AI civs pay for maps depending on how much blackness you can remove from their map, the galley can travel into the sea squares on their first and second moves, and back into the coastal squares on their last move. Japan is in despotism, Egypt in anarchy, the rest of the world is republic. In score, we are 7th out of 8, with our southern neighbor being 1st. Only Japan is behind us. Our average demographic position is 5th, taking out pollution since none is being generated and everyone is tied for first. No one can afford our wines (2 extra) so I purchase monarchy for wines and monotheism from china, and sell monarchy to france for 30 gold, they are now gracious. Trade last wine and WM to Cleo for WM and 40 gold, taking her from annoyed to polite. MM a few cities, change Leipzig to marketplace (due in 4 turns). Wake warrior in Konigsberg and send him north after the barbarian camp. Wake spearmen in Munich and send him to Konigsberg. Wake one of the 2 spearmen in berlin and send him to Munich. Konigsberg will produce a settler next turn, and the spearmen fortified in konigsburg will escort him.

American settler group heads west through buffalo. Roman settler group approaches Frankfurt from the south.

370 AD Berlin Produces library, begins a settler. Konigsberg produces settler, begins another. Munich produces library, begins a harbor for growth. I send the settler to the west, hoping to found a city NW of Stuttgart before the Americans can, if I counted right we get there 1 turn before they do. Hopefully the 3 settlers under construction can all reach the tundra above Bremen before a galley comes along and drops off another civs settlers.

380 AD Heidelburg completes harbor, begins worker.

Philadelphia completes the Colossus

390 AD I realize that a galley hasn't been asking me to move it, I wake a fortified galley off a distant coast. Must be tired, I noticed it when I looked at f3, but didn't realize it hadn't been asking for orders.

400 AD Another round of map trading makes up for our -3 gpt income.

Moscow completes the Great Library. Thebes complets the Hanging Gardens.

410 AD The race is on, who will win to found a city NW of Stuttgart first, the germans, the americans, or the romans, who are lagging behind.

420 AD There are now 2 roman settler groups and an american settler group racing to the north of bremen, being challenged by the mighty german industry who plans on completing construction of settlers, and beating both the americans and romans to those spots, the way having been cleared by the brave german warrior that dispatches the barbarian encampment.

France and China sign a peace treaty. Osaka completes the great lighthouse.

430 AD Berlin completes its settler, and Leipzig completes a spearman for the new cities defence.

440 AD Engineering researched, Fuedalism began.

450 AD WM trades earn us roughly 50 gold.

460 AD Konigsberg produces the third settler needed in the north while the warrior dispatches another barbarian encampment.

The French begin Sun Tzu's Art of War.

480 AD Hamburg switches from cathedral to palace. Feudalism in 13 turns.

America begins Sun Tzu's.

490 AD Bonn is founded with a french settler group 1 space away after their sudden appearance out of no where last turn, and america 2 back, and just outside the city radius. Things are looking equally good in the north, with our 3 settlers far ahead, until I notice that the AI can drop in a little tundra fishing village in there. Konigsberg switched to settler and rushed.

Russia lands a settler group in the north

500 AD A few more gold earned from WM trades, not much as everyone was rather poor.

Russian settler group must be headed for the game/spice area on the west coast, if so, it might be possible to get all 4 cities in the north.

510 AD Salzburg founded in the least desirable of the 4 city spots to force the russains, 1 space away, to declare their intentions of what they plan on doing with their settler group.

520 AD Settlers play a waiting game, to entice the russian settler to the west. If the 2 settlers that are in position now founded, russia would need 4 turns to take the fourth spot, while we need 7 to get there.

530 AD Russian move forces the founding of Dortmund to prevent them from possibly founding on their move. But now I think that buys us the time to get the entire artic.

The Japanese begin Sun Tzu's.

550 AD Brandenburg finally founded, denying Russia any city spots on the west side of the tundra, and they are too far away to prevent our last settler from founding on the east side of the tundra. Territory maps exchanged, since our Galley discovered a new island I didn't want to let the AI know about, france and egypt gave their WM for our TM.

560 AD Feudalism learned, Theology selected. Feel free to switch to invention if you wish, no research has gone into it yet. Hamburg switched to Sun Tzu's, eta 49 turns.

We are in desparate need of marketplaces. Even at 60% tax we are running at -3 gpt. I was offsetting this by trading our world map every 5 turns. If you want to go for Leo's Workshop, you will need to set up a placeholder, and hope the cascaded shields aren't too much for us to overcome. Or you can choose to switch from Sun Tzu's to Leo's. I managed to increase our land size to 2nd, with another city coming, but overall our average on the demographics is still 5th. I would put the last city to the north of the iron, where the warrior is, to grab the fish when the borders expand. We have 2 wines to trade with this turn, I didn't do any diplomacy, since it was the last turn, and didn't want to lock the leader into 20 turn deals.



LK30-560-AD.zip
 
hotrod0823 (on vacation till 11/8)
swiftsure (currently playing)
naervod (on deck)
shdwlord
WANT ANOTHER PLAYER

10 to 20 turns per player - 24 hours for got it, 48 hours total time from last turn posted
 
570AD wont change to invention but will stick with theology
trade wines to egypt for 20gp and w/m
trade wines to france for 40gp and w/m
change frankfurt to worker as i think we heed to start clearing jungle

580AD leipzig builds spearman starts settler for island
change cologne to library which will complete when the forest is cut down

590AD stuttgart builds worker starts harbour
New berlin founded starts library

600AD cologne builds library starts settler again for island

610 AD-

620AD leipzig completes settler and starts another, 3 cities on the island if possible

630AD heidleburg builds worker starts marketplace
Nuremburg builds worker starts marketplace

640AD Bremen builds library and starts marketplace
Frankfurt builds worker and starts another

650AD berlin completes marketplace and starts Aquaduct

660AD-

670AD leipzig builds settler, i decide to build another to use the four wasted squares between leipzig and frankfurt

680AD new leipzig founded on island starts library

690AD-

700AD cologne builds settler starts marketplace
france has found island and has a settler/spearman group ready to go

710AD Hanover builds temple starts worker

720AD leipzig builds settler starts FP as holder
munich builds marketplace starts aquaduct

730AD-

740AD- frankfurt builds worker starts library
france have founded Dijon on the island

750AD- hannover builds worker starts library
new hamburg built in jungle starts Warrior

760AD Berlin builds aquaduct starts sistine
New Konigsburg built on island will get whales and fish when expanded and hope cheap librarys will tell for culture.

next up please change new hamburgs warrior and berlins sistine it was very late when i finished

hope this works

http://www.civfanatics.net/uploads2/LK30-770-AD.zip
 
hotrod0823 (on vacation till 11/8)
swiftsure
naervod (currently playing)
shdwlord (on deck)
WANT ANOTHER PLAYER

10 to 20 turns per player - 24 hours for got it, 48 hours total time from last turn posted
 
got it. will play tomorrow, have it up by tomorrow night or wednesday afternoon
 
I could try filling that empty slot. Never played in a succession game before but always wanted to try it out.
 
hotrod0823 (on vacation till 11/8)
swiftsure
naervod (currently playing)
shdwlord (on deck)
Rheinmetall (welcome aboard)
If you want another game, check out LK33

10 to 20 turns per player - 24 hours for got it, 48 hours total time from last turn posted
 
I don't have time right now, but will have some later this week, can I be behind Rheinmetall. Sorry
 
hotrod0823 (on vacation till 11/8)
swiftsure
shdwlord (currently playing)
Rheinmetall (on deck)
naervod

10 to 20 turns per player - 24 hours for got it, 48 hours total time from last turn posted

@Naervod - I changed the play order
 
Back
Top Bottom