IHT: Sumer switched from archer to Foreign Palace.
IT: Otto's start Hanging Gardens.
Turn 1 (975 BC) LK's: worker->library. England is in the MA. Our curragh sees pink borders.
Turn 2 (950 BC) Kish: library->barracks. The
massive uprisings are reported near Lagash. We meet the Chinese, who also are in the MA, just like the Hittites. Osman lacks Currency. Placing taxmen everywhere giving us 13 gpt income still doesn't make it possible to buy Currency and close the gap towards the MA. So our free MA tech can't come into play yet

Next turn we get 8 gpt back.
IT: Fighting between the Mongols and the Ottomans.
Turn 3 (925 BC) The Ottomans still lack Currency. The Mongols lack Philosophy and Currency. The others are in the Middle Age and some have the Republic. We now make more money and 16 gpt gives us a 'close to a deal' with China. But the fact that we then still have to get 5 techs to enter the Middle Ages and considering the high prices the AI will ask from us, I decide to NOT make deals.
Turn 4 (900 BC) I just hate to have this window and I do nothing, but I don't think that we can afford it to get broke now with the high cost of Currency. That would push us even further back imho.
Turn 5 (875 BC) LKC, Umma: Library->archer, worker. The Ottomans are in the Middle Ages

Now only the Mongols are backward, but only don't know Philosophy. I now buy
Philosophy from the Chinese for 3gpt and 60 gold.
I
buy Currency from the Mongols for Philosophy, 8 gpt and 23 gold. We have no money and no income, but are able to build marketplaces. LKC switched to marketplace. I just promoted the last civ to the Middle Ages, while we lack 4 techs.
IT:

Osman demands our 1 gold

I tell him to go away....with that 1 gold

Osman is starting Sun Tzu and obviously got Feudalism as free tech.
Turn 6 (850 BC)
Turn 7 (825 BC) Luxury goes to 20%. We make 5 gpt. Library in Erech is whipped.
IT: The Chinese start ToA.
Turn 8 (800 BC) Erech: library->barracks.
Turn 9 (775 BC)
IT: The Hittites demand 15 gold and get it. The Monogls finish ToA. The Hittites move a sword and a warrior towards Isin. They also start Sun Tzu.
Turn 10 (750 BC)
750 BC save