hotrod0823
Deity
LK60
350 BC (0): Ah Um were broke and losing -23 gpt. That can't be good. Well hire a couple taxmen and now we are at -17gpt. Another way to do it is to let cities riot then next turn fix them but we only have 1 turn left so lets see what happens.
330 BC (1): We are a fine Republic and it takes some doing but we can get happy and gain some cash. Okay not a whole lot considering we have no reasearch and 30% lux to keep our capital happy but we are making +3 gpt and we have a whooping 23 gpt to china for the next 14 turns
.
we may need to go to war soon and pray for a miracle. Change Bad-tiberia to a temple.
310 BC (2): Our economy sux our tech hole is bigger than before and we have no money.
Not much can be done.
290 BC (3): Ur builds a sword, starts another. WHERE is our gold going??? Lagash builds a temple starts a market. Manage to MM our way out of not losing units and buildings.
270 BC (4): Kish builds a market and starts a sword.
We have 2 gold and +8 gpt.
250 BC (5): London builds Mausoleum and starts on Knights Templar
Okay our "Big Stack" consists of 5 swordsman. Is it enough to take the Hittie capital and push a tech for peace deal. I don't see any other options but won't push it yet. From the looks of things the Ottomans are fighting with China.
230 BC (6): More of the same.
210 BC (7): Our income jumps to +20 gpt. Still nothing to do but its an improvement.
190 BC (8): Continue to improve the economy but we are way way behind in tech with no help in sight.
170 BC (9): The Hittites build Leo's
. That about sums it up. We can't even afford bottom basement prices on techs.
150 BC (10): Great Ottomans extort 1/3 of our hard worked for gold. Pay the 22 and they are gone. Nothing more to report. We need a miracle and I am not sure how to get it. Maybe move or stack on the Hittites and pray we get something in return. Only 9 turns remain on MM we have 46 gold in the bank and with research on are "breaking even" Some Markets started but we really need more Luxuries.
Here is the save:
http://civfanantics.net/uploads6/LK60_150BC.zip
350 BC (0): Ah Um were broke and losing -23 gpt. That can't be good. Well hire a couple taxmen and now we are at -17gpt. Another way to do it is to let cities riot then next turn fix them but we only have 1 turn left so lets see what happens.
330 BC (1): We are a fine Republic and it takes some doing but we can get happy and gain some cash. Okay not a whole lot considering we have no reasearch and 30% lux to keep our capital happy but we are making +3 gpt and we have a whooping 23 gpt to china for the next 14 turns


310 BC (2): Our economy sux our tech hole is bigger than before and we have no money.

290 BC (3): Ur builds a sword, starts another. WHERE is our gold going??? Lagash builds a temple starts a market. Manage to MM our way out of not losing units and buildings.
270 BC (4): Kish builds a market and starts a sword.
![Party [party] [party]](/images/smilies/partytime.gif)
250 BC (5): London builds Mausoleum and starts on Knights Templar

230 BC (6): More of the same.
210 BC (7): Our income jumps to +20 gpt. Still nothing to do but its an improvement.
190 BC (8): Continue to improve the economy but we are way way behind in tech with no help in sight.
170 BC (9): The Hittites build Leo's

150 BC (10): Great Ottomans extort 1/3 of our hard worked for gold. Pay the 22 and they are gone. Nothing more to report. We need a miracle and I am not sure how to get it. Maybe move or stack on the Hittites and pray we get something in return. Only 9 turns remain on MM we have 46 gold in the bank and with research on are "breaking even" Some Markets started but we really need more Luxuries.
Here is the save:
http://civfanantics.net/uploads6/LK60_150BC.zip