IHT: We need a luxury. Buy American Dyes for Ivory + 9 gpt. We get 6 gold in change. Our gpt rises to +96 gpt. Sell contact with Argentina and maps around for some bucks.
IBT:
Zimbabwe finishes temple and goes back to settler production.
[1] 560 AD - We fail to capture Memphis. Venezuela now has Gunpowder, but lacks Theology. I buy it of Venezuela for Theology + 392 gold + 21 gpt. We have 1 source of Saltpeter. Nezt turn (if Memphis falls) we'll have 2. And 2 extra Ivory sources. Make some cash selling our TM + WM to everyone who can buy it.
IBT: India kicks us out. Apologise and use the possibility to sell TM for 1 gold.
America and Venezuela MA Vs Brazil. Iroquois kick us out.
[2] 570 AD - Our scouting horseman jumped to an island. Not much to see there. Memphis is ours. I raze it of course. We get 6 workers and 2 cats. And Egypt has lost Alexandria (in Saudi Arabia) to Babylon. That will remove some cultural pressure from our new cities there.
Build Memphiszulu on the Memphis location. It has Saltpeter.
Build New Amatikulu, to get 2 Ivory.
Traderoutes to the America's have opened, and there are techs to be traded.
Buy Chemistry from the Aztecs for Ivory + Horses + 82 gpt + 99 gold.
Trade China Saltpeter + Chemistry for Gems + Education + 1 gold.
I down lux to 0%.
Trade Education for Printing Press with Venezuela.
Sell Contact with Iro to Greece for 1gpt + 9 gold.
Sell Contact with Argentina to Iro's for 21 gold.
Sell Mongols Chemistry for 12 gold + Mongol WM. This is a gamble in the hope to get some more land exposed in the America's. And we do !! The whole of North and South America is revealed.
Sell the map around. First TM and then WM (about 20 times round) netting us a really big map and about 200 gold and 3gpt.
IBT: Iro's kick our horse out. I don't care; we have the world map.
Egypt starts Bach's

In Pithom.

In Scotland !!
[3] 580 AD - a quiet turn; troops are healing or blocking Songhai settlers. workers irrigate. Sell Map around for another 40 gold and more map info.
IBT: Iro's kick us our again. Chinese want to talk: ok. Are we interested in Rop+Alliance Vs Australia. No. Babylonian knight attacks Thebes and looses, but makes 3/3 musket 2/3. good.
[4] 590 AD - We don't capture Thebes; it is well defended. Reinforcements are on the way. But Thebes could get lost to the Babylonians.
IBT: Russia and India MA Vs Australia. Babylonian SoD of 5 knights, 2 longbows and 2 muskets are next to Thebes.
Australia wants us to Rop and MA Vs Songhai. No. Instead I trade our TM for WM.
[5] 600 AD - Alliance with Babylon ends this turn. I cancel it. We get 13 gpt back.
Thebes: I decide to not attack. I only have a 9/14 army and 1 4/4 knight. Sending 6 knights to help the attack next turn.
Found New Zunquin in a whole near Songhai lands (and settler). Locate an Egyptian city in the Pacific...
Intombe gets a taxman to prevent riots. No trades possible. Except TM and (repeated) WM sales; it nets us 67 gold.
IBT: Babylonian - Egypt war reveal 4 Egyptian muskets (2 killed by Babs) and 1 or 2 longbows. We can capture it now !
India starts Newton.
[6] 600 AD - Battle of Thebes. We defeat 2 muskets, 2 spears and 1 crusader and capture Thebes. We keep this city. It is a huge flip risk (5,8%), but the 2 Wonders are just too nice. Egyptian capital moves to El-Amarna, in Western Tunesia; not very close. Thebes is under pressure from Heliopolis, Pi-Ramesses and Babylonian Eridu. If we can stop the resistance we need to rush culture there.
Selling our TM and WM (repeatedly) nets us about 70 gold.
I'm going to stop here. We still have horses + Iron + Ivory on offer and can buy furs from Australia. And we can make peace with Egypt (if desired. I'll leave that up to the next player.
These intensive turns took me 5 1/2 hours. But I think We're back.
2 luxes imported, pretty good finances (632 gold; +67gpt), nearly complete WM, Gunpowder + Chemistry + Education + Printing Press and we've captured Thebes. That's enough for me.
The Save 610 AD