- Joined
- Aug 15, 2001
- Messages
- 19,962
http://www.civfanatics.net/uploads9/LK97-2150BC.zip
3850 BC
I better not hear any complaints about enough food at the start.
I have learned my lesson with RaR and heavy food starts. Jumping ahead of the growth curve to fast with NO military has resulted in to many early deaths. I configure the capitol for heavy shields some quick military. We can make up the growth quick enough.
2630 BC
We meet America, and they have a large tech lead on us.
2510 BC
We really need more contacts. I ship our Math monopoly and $15 to America and get Ritualism. We can't go very far in the trading game without more contacts.
2430 BC
I meet the Inca whom have the exact same techs as America visible. However, they still need some of our techs.
I give them Alphabet and Pottery for Masonry, Boat Building and $13.
I then give the Inca Math and $50 for Cultivation and Warfare.
I switch over to worker housing immediately.
2390 BC
I finally make contact with the mystery pink civ that turns out to be Ethiopia. We are close to deal, but nothing happens.
2310 BC
It is now real surprise that Ethiopia no longer wants math. The tech was to devalued IMO.
==========================
Summary:
Writing comes in 1 turn and should a monopoly tech.
RaR - simply space
Signed up:
LKendter
Bezhukov (currently playing)
Romeothemonk (on deck)
Sanabas
ThERat
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
There are no restrictions on this game. Just remember that the goal isn't to be out of control warmongers toward domination.
I would prefer to win with the crutch of GL1 and GL2.
3850 BC
I better not hear any complaints about enough food at the start.

I have learned my lesson with RaR and heavy food starts. Jumping ahead of the growth curve to fast with NO military has resulted in to many early deaths. I configure the capitol for heavy shields some quick military. We can make up the growth quick enough.
2630 BC
We meet America, and they have a large tech lead on us.
2510 BC
We really need more contacts. I ship our Math monopoly and $15 to America and get Ritualism. We can't go very far in the trading game without more contacts.
2430 BC
I meet the Inca whom have the exact same techs as America visible. However, they still need some of our techs.

I give them Alphabet and Pottery for Masonry, Boat Building and $13.
I then give the Inca Math and $50 for Cultivation and Warfare.
I switch over to worker housing immediately.
2390 BC
I finally make contact with the mystery pink civ that turns out to be Ethiopia. We are close to deal, but nothing happens.
2310 BC
It is now real surprise that Ethiopia no longer wants math. The tech was to devalued IMO.
==========================
Summary:
Writing comes in 1 turn and should a monopoly tech.

RaR - simply space
Signed up:
LKendter
Bezhukov (currently playing)
Romeothemonk (on deck)
Sanabas
ThERat
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
There are no restrictions on this game. Just remember that the goal isn't to be out of control warmongers toward domination.
I would prefer to win with the crutch of GL1 and GL2.