Necro!
So what in the lemon-scented hell is going on with GP scaling? I was trying to understand the math behind GEngineer Hurry Production bulbs, and found the following:
The
BaseHurry and
HurryMultiplier values on the GEngineer are 100 and 20, respectively
The
Unit_ScalingFromOwnedImprovements value on the Manufactory is 20%. Note that every other GPTI besides Manufactory is only 10%.
GEngineers do not have any scaling by era - same value for 1st GEngineer, whether born in ancient or medieval
A GEngineer born after another GEngineer will have the exact same Hurry amount, unless the previous GEngineer was used to make a manufactory. There is no scaling except manufactories.
So, going from 0 to 4 manufactories in the same era, this is the total amount of
I would get for each Engineer:
0 manufactory = 240
(2x (basehurry + hurrymultiplier)??? How is this base value calculated?)
1 manufactory = 264
(+10% of 240
)
2 manufactory = 336
(+27% of 264
, or +40% of 240
)
3 manufactory = 364
(+8.0% of 336
, or +52% of 240
)
4 manufactory = 392
(+7.6% of 364
, or +63% of 240
)
What is going on here? They appear to be scaling, but they scale based on some impenetrable moon-math. Shouldn't it be 240
==> 288
==> 346
==> 415
==> 498
? That would be the scaling if GEngineers actually did what they said they do.
Also, these are just pathetic numbers. 240
is more than enough to complete a wonder in ancient and Classical (Stonehenge is 220
), but manufactories, besides not scaling enough, are the
only means of scaling that I could find at all. By themselves, they aren't enough to keep pace with the
cost of anything. Even with 4 manufactories, that maybe saves you 4-6 turns in your capital during the Renaissance, and certainly isn't enough to pull you ahead of anything but the tightest wonder races.
I think adding some era scaling is justified, at least so that civs that aren't prioritizing Engineers don't find themselves with a pathetic <300
in Renaissance. Maybe 100
per era.
You could also add a flat boost of 20-50
, for each GEng born, regardless of whether they build manufactories or hurry production. Then a GEng born after you expend one for HurryProduction would at least be a little bit better than its predecessor.
Honestly, with these numbers I can't understand why anyone would ever use a GEng bulb after Classical.