Rather uneventful
I put one turn into Univ of Sankhore to dissuate AIs from teching paper. (Not 100% sure this trick works, but I read about it somewhere some time ago..)
One caravel attacks Justantins trireme at 80% odds and wins (!?). To be able to get peacedeal whenever I want. (Not sure this is how it works either)
At T135 I bulb education
I probably put way to many beakers into education and lost 200 or so by this clumsyness.
I beg 20g from everyone I'm pleased with, every gold counts now. I want to keep the slider at 100%!
(I later get greedy and when I get pleased with Sury I beg for 40g and fail. >_<
There is a formula which
@Kaitzilla presented in the WvO map to calculate exact how much you can beg for successfully. But I have been too lazy to learn it.
But basically, it depends on how many turns you have known the AI. So don't try to beg much if you have just met an AI as it's very likely to fail.
You can't beg again until the AI has forgotten that you begged last time, and it's a random chance that they will forget. Iirc the sweet spot is at ~24 turns. So since I begged the crowd now at T135, I should beg everyone again at T160. (Which I will no doubt forget.)
A very lucrative venture at this stage of the game is map-selling.
I thought paper was a nonsense tech prior to learning to capitalize on this. But in most games, paper really pays for itself.
First of all you can sell your map for about 150g to every AI. But once you have sold them the map initially, you can just continue to move around your caravels scouting black territory. It doesn't matter if it's just ocean or ice, the AIs will gladly pay you 10-15g each every second turn or so until the entire map is revealed.
Here I'm selling map to 5 AIs, so I get about 25-35gpt from this process. It's abit micro intensive though.
At T139 Sistine Chapel and Notredame is built (every time a wonder is built, some AI often get failgold for you to cash in on) and I'm so tempted here to sell philosophy to darius for 240g. But I really can't afford to make Napoleon like me less. I will need napoleon as a trading partner later on.
I wont try any fancy libbing. I just need Astro asap for traderoutes and happy-resources. So I'm not afraid to trade away paper/philosophy now. I'm too far ahead in the race.
Getting engineering is always super nice, as it's an expensive tech. and the road movement make your life so much easier.
Will need it eventually for chemistry too.
T140, not sure about this trade... I need to get to music for military tradition eventually. But aestethics is so cheap so it's probably a mistake of me to trade for it at this stage.
Got Hatty to friendly momentarily due to the engineering trade, she becomes pleased again a few turns later due to fair trade fadeof.
I really hope I don' thave to wait a million turns to get hindu-spread this game, as I have gambled abit on getting this crowd friendly, and will be locked out of trades if I don't.
Out of habit, I trade away paper for almost nothing. I forgot that Wang still haven't met any of the other AIs. Wang has quite alot of land and might be quite powerful. If I get confu early I might make him my best buddy instead. Would be nice to have all of my army on the main island.
Sury sure shows what a shmuck I am. Asking him for 40g!!
Now Lib->Astro is in. BPT jumped from 340 to 481 just from traderoutes.
I traded away the horse to napoleon for two happines and gold and trade for more surplus resources too. Will cancel the deal in time to build conquistadors.
I was greedy for happines and traded clam for incense with wang and this was a mistake.
Generally, it's good to "lock up" the AIs resources in trades with you, if you don't they might trade with each other, and thus make those resources unavailable for you later. But here I can get 3 happines from Napoleon and Darius, and I won't need the fourth from wang for quite some time.
And since he is isolated, the incense isn't going to be traded away to anyone else.
As it is now, I just gave him the health bonus from the clam without any benefit on my own.
I don't know what to tech now really... Litterature quickly to make me able to trade for music when opportunity shows?
Should I go drama instead, which has some trading value in itself?
Wait to trade for drama with hatty?
I'll get 3 GScientists within the comming 40 turns, but the only things I can bulb now is first printing press, which I am likely to be able to trade for, and then Scientific Method...
Perhaps I should swap focus to merchants instead and hope that I get such?
I need Music, nationalism, gunpowder and military tradition, but I don't really know what makes most sense to start teching, and what I am likely to be able to trade for.
Perhaps go Nationalism->MT myself and hope to trade for gunpowder?
Since Nationalism enables Taj, that might be more difficult to trade for, or is it even worse with gunpowder which unlocks military units?
I'll probably go on teching Nationalism, and hope I get friendly with Hatty soon, and trade for drama and music so I can continue with MT after nationalism is done.
If I don't get any gunpowder trade then I'll just self-tech that too.