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Looking for other opinions

Acidrain

Chieftain
Joined
Aug 1, 2008
Messages
89
I started a standard map on Prince difficulty as Catherine. Fractal map setting which turned out for me being separated from others... I made a dot-map from the island I'm on. What you guys think as more experienced players... I'm still kind of learning stages, well I can beat Prince difficulty but I want to be more better. ;)

http://xs538.xs.to/xs538/09155/mm268.png
 
Are you totally isolated, or have you seen Work Boats from other AIs? It actually makes a difference on how to proceed.

Off the top of my head, you will be needing to look for some Happiness. You have Stone, and being CRE, you will pop it soon, so the Mids are probably doable, but I am not a big fan of SE type games in total isolation. I would skip them and head for HR to solve the happiness issue.

The land is decent though, and if you have contact with AIs, non-isolated isolation is a fairly easy situation to deal with, because the AIs suck at naval based warfare. I usually like the GLH for these, but if there is no 2nd landmass in sight at all, I would think twice.
 
reduce city sites by at least two, captilize (literally) on the Oasis.

science and wrk boat explorer

if all else fails aim for Islam to trade when rafts meet a frigate

i suggest this is the superior
 
Thx for replies, i got my answers i wanted :)
 
Please, don't take troy's advice seriously. He just likes joking around the forum and tricking people into "serious" debates about his absurd strategies.
Entertaining, but new players can actually take his advice seriously.
 
don't take Al Shizuka's non advice seriously. He likes echoing the same advice over and over again and pretending he is really concerned about new players taking advice.
one of those types that wants to fit in so nothing new or exciting ever comes from it.

non entertaining but unlike many on here i assume new players have a brain and can make their own desicions without a stranger pretending that he is their great protector. lol
 
No, Ai Shizuka is much more reliable than troy - heck, everyone is more reliable for advice than troy, but that's a discussion for another day. Anyways, it looks like a lot of cities either

1) don't have food resources: Cities 2, 5, and 6
This will make it very hard to let the city grow without building a bunch of farms, and even then it will still be difficult for it to grow. A good rule of thumb is to have at least one food resource in a new city (unless it's just to grab a resource, in which case grab the resource then switch it to just build wealth/research).

or

2) just there to take up space: Cities 5 and 6
No point in building either of these other than to grab the land. I guess you could just set them to build wealth/research, but other than that they're pretty useless. Also, you should move your capital to St. Petersburg or City 1 to help reduce maintenance.

How to Solve it

3) What to do with: Cities 2, 5, and 6
I would move City 6 to one tile SW of the Rice, so you can hook the rice and the stone. Yeah, I know half desert tiles isn't great, but it's better than all tundra with no resources besides whale. City 5 should stay where it is, but it should be a very low priority city. You can just set it to build wealth/research once it can't grow anymore (and by then, since it has no resources, it won't be the best city ever). For City 2, it will have a hard time growing like 5, but with the Horse and Wine, it shoudn't be that bad. Just don't expect it to have a very big population.

4) Build Priority: 4 or 1, 6, 3, 2, 5.
4 and 1 are pretty evened out, there about equal distance and equally good. 6 can hook you up with stone to help with wonder building, and 3 gets you horses for military purposes. 2 is basically just 5 with horse and wine (and its coastal), so it gets the nod over 5.

How to Use the Cities

5) How you should specialize: all your cities
Moscow looks like a GP farm, 1 could possibly be another GP farm if you need it, and I can't really tell for the others, because I can't see the individual tiles. :)

Hope this helped! Remember to move your capital to St. Petersburg (1 and 4 could also work, but St. Petersburg would help the most maintenance wise) once you start settling the other cities.
 
Thx for the good opinion z4ck
 
if all else fails aim for Islam to trade when rafts meet a frigate

Divine Right is a completely dead end tech that AI's love to research themselves. Best advice is to skip the tech altogether honestly.

To reinforce what other people have said, food is the number one priority for all towns be they for hammers, cottages, or specs. The easy way to spot food is to merely turn on resource tags and aim for the corn/pig/bananas/etc.

Overt resources alone aren't going to cut it for many towns though so one needs to recognize how important river tiles (Grass and floodplains tiles especially) are for pre civil farming.

Also, keep in mind plains tiles are ugly without supporting food/rivers. Many towns only have a shot at being useful after Civil Service is discovered when one can string irrigation across to them.

To appreciate grass tiles a bit more, a Liq fully recommends running an ice age map with wide continents. Really makes one appreciate green areas of the map hehe.

Cheers!
-Liq
 
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