I'm a long time CASUAL Civ player, Love the game, but I generally play on Prince... and I find its hit or miss I generally win my games (Normally through Science) I generally play on maps with a ton of islands (Because I like Naval Warfare, and the AI leaves me alone)
This last game I played on a continent (Forget the map type) basically one huge continent with some islands, as the Mongols, I'm about to Lose to Gandi who is racing towards a science victory with Greece racing with him, I was doing very well with the Mongol unique unit (Which is CRAZY powerful LOVE THEM) but then Greece out Tech'd me and made my guys obselete so I had to hunker down and change my game from war to expanding, improving culture etc, I went from 5-6 place in the game (Max Civ's on a Large map) to a solid 4th overall, but 3rd in Science.
It helped that I founded a religion quickly, and enhanced it to improve the distance by 30% and became the dominant religion (which I chose Tithe quite by accident) and that was a HUGE help because up until late game, I was by far the richest person, making 150 gold a turn, I was later dwarfed by Gandhi and Alexander though.
I really enjoyed the game though sometimes I wish the ancient years didn't go by so fast, I play on Epic because Marathon takes too long to create units... and well... and this seems stupid, but the "Clock" doesn't change so it seems silly that lets just say on Marathon its the year 2000, and some civs are still using camel archers...
Anyway... to my questions....
I"m looking to improve my game, I've gone through some of the strategic documents (like the trade routes one) and it boggled my brain, so ones like that are a bit much.
My trouble area's are:
Happiness: I can never get enough often I get crippled by it. Last game I went from a strong position to -20 happiness when one ally did a sneak attack and crippled all the luxury trade he was giving me...
Trade Routes: I never really think about them... I generally connect my cities to move my armies around not for money... so often cities have 2-3 connections so I can deploy my military quickly if one of my borders gets attacked... bad idea or good idea?
Tile improvements: I generally follow what the PC suggests to me, and sometimes leave my workers on Auto (But they won't overwrite) Is there some base strategy that could improve here?
City Placements: I tend to space my cities out so they can get the full affect of the area around them, the PC seems to tend to build cities almost ontop of each other, so while my empires have large holes in the "Area of control" the PC's don't. Am I doing it wrong? I think I recently read that you should place Cities with 6 spaces between them (7 apart) though I'm not sure how to count tiles on Civ5 like you could in the old 2D versions.
Wonders: I generally race pretty hard for certain Wonders (Pyramids and Stonehenge) sometimes I try for the great wall, but that is almost always built before by someone else. Are there wonders that are a must get or ones to avoid?
Science: I'm moderately willy nilly on science I don't have clear plans for how to research I sort of .. be-line to the early level bonus (Iron for Rome, Horses for Mongols etc) I'm guessing this is a solid part of improving my game.
Religion: This last game was the first time I really got into playing G&K (Bought it Cyber Monday) and it really changed the game, I got my religon early and enhanced it quickly, and being beside Greece which did that PC City Crawl, my 30% range increase quickly overtook his cities and put insane pressure on his neighbours etc, and Islam became the dominant religion which caused HUGE bonuses in money (Tithe) I'm thinking there is more to learn here, I think there are clear cut "BEST" choices.
In general I think I'm a medium player nothing special but I'd really like to get up to increasing to King or Emperor.
I guess to simplify this down, what are some things you need to know to get to King?
My play style generally is:
1. Build wide not tall (Wide empires have better chances at getting late game resources like Aluminum, Oil, Uranium)
2. Turtle early (I find taking over cities early game SO tedious) This may be an issue.
3. Be everyone's friend (generally leads to someone backstabbing me)
I have never won a game by war, its generally always science (It seems the easiest way to win)
This last game I played on a continent (Forget the map type) basically one huge continent with some islands, as the Mongols, I'm about to Lose to Gandi who is racing towards a science victory with Greece racing with him, I was doing very well with the Mongol unique unit (Which is CRAZY powerful LOVE THEM) but then Greece out Tech'd me and made my guys obselete so I had to hunker down and change my game from war to expanding, improving culture etc, I went from 5-6 place in the game (Max Civ's on a Large map) to a solid 4th overall, but 3rd in Science.
It helped that I founded a religion quickly, and enhanced it to improve the distance by 30% and became the dominant religion (which I chose Tithe quite by accident) and that was a HUGE help because up until late game, I was by far the richest person, making 150 gold a turn, I was later dwarfed by Gandhi and Alexander though.
I really enjoyed the game though sometimes I wish the ancient years didn't go by so fast, I play on Epic because Marathon takes too long to create units... and well... and this seems stupid, but the "Clock" doesn't change so it seems silly that lets just say on Marathon its the year 2000, and some civs are still using camel archers...
Anyway... to my questions....
I"m looking to improve my game, I've gone through some of the strategic documents (like the trade routes one) and it boggled my brain, so ones like that are a bit much.
My trouble area's are:
Happiness: I can never get enough often I get crippled by it. Last game I went from a strong position to -20 happiness when one ally did a sneak attack and crippled all the luxury trade he was giving me...
Trade Routes: I never really think about them... I generally connect my cities to move my armies around not for money... so often cities have 2-3 connections so I can deploy my military quickly if one of my borders gets attacked... bad idea or good idea?
Tile improvements: I generally follow what the PC suggests to me, and sometimes leave my workers on Auto (But they won't overwrite) Is there some base strategy that could improve here?
City Placements: I tend to space my cities out so they can get the full affect of the area around them, the PC seems to tend to build cities almost ontop of each other, so while my empires have large holes in the "Area of control" the PC's don't. Am I doing it wrong? I think I recently read that you should place Cities with 6 spaces between them (7 apart) though I'm not sure how to count tiles on Civ5 like you could in the old 2D versions.
Wonders: I generally race pretty hard for certain Wonders (Pyramids and Stonehenge) sometimes I try for the great wall, but that is almost always built before by someone else. Are there wonders that are a must get or ones to avoid?
Science: I'm moderately willy nilly on science I don't have clear plans for how to research I sort of .. be-line to the early level bonus (Iron for Rome, Horses for Mongols etc) I'm guessing this is a solid part of improving my game.
Religion: This last game was the first time I really got into playing G&K (Bought it Cyber Monday) and it really changed the game, I got my religon early and enhanced it quickly, and being beside Greece which did that PC City Crawl, my 30% range increase quickly overtook his cities and put insane pressure on his neighbours etc, and Islam became the dominant religion which caused HUGE bonuses in money (Tithe) I'm thinking there is more to learn here, I think there are clear cut "BEST" choices.
In general I think I'm a medium player nothing special but I'd really like to get up to increasing to King or Emperor.
I guess to simplify this down, what are some things you need to know to get to King?
My play style generally is:
1. Build wide not tall (Wide empires have better chances at getting late game resources like Aluminum, Oil, Uranium)
2. Turtle early (I find taking over cities early game SO tedious) This may be an issue.
3. Be everyone's friend (generally leads to someone backstabbing me)
I have never won a game by war, its generally always science (It seems the easiest way to win)