tranx
Civilized
I noticed in several games of civ4 that when I would trade some resource which I have surplus of for another resource, I would sometimes lose money, like 2 or 3 gold per turn. What's the reason behind that?
I understand that when I trade surplus resource I don't lose the bonus this resource give, because the bonus given by resources is not cumulative (2 gold don't give you +2 happiness). But why is that when I trade one of those gold for, said, bananas, I happen to lose some gold?
Maybe related to that: when your workboat becomes fishing boats, your gold per turn often raises by 2 or 3. I always assumed it was due to the city working the resource tile now improved. Could it be that I was wrong?
I understand that when I trade surplus resource I don't lose the bonus this resource give, because the bonus given by resources is not cumulative (2 gold don't give you +2 happiness). But why is that when I trade one of those gold for, said, bananas, I happen to lose some gold?
Maybe related to that: when your workboat becomes fishing boats, your gold per turn often raises by 2 or 3. I always assumed it was due to the city working the resource tile now improved. Could it be that I was wrong?