So about a week ago, I decided to sit down and make a map of the Island from the television show Lost, mostly out of boredom. After playing around a bit and some thinking, I began to realize that this wasn't enough for me. Further thinking allowed me to come to the conclusion that a mod was actually pretty doable. As of right now, I have four scenarios planned. this is basically what I'm thinking:
Scenario I: Seasons 1-3
Factions: The Survivors, The Others, The Dharma Initiative (defunct)
Game Play: The Survivors of Flight 815 have just crash landed on the Island and are in a locked war versus the Others. The primary goal of the Survivors is to survive long enough and acquire enough supplies to secure their rescue (possibly a variation of a spaceship or victory point victory?). The Others have substantially more units available to them and have the goal of defeating or capturing the survivors. As the Survivors, the player must explore the island to acquire resources to survive and escape. They start in two locations on opposite sides of the island (the tail section and the middle section of the plane) and will find these quickly coming under attack. Former Dharma Initiative stations exist around the Island as cities that can be captured to help give supplies needed for the victory. The survivors will not be able to build units save for rafts, however, the units they are given at the start are quite powerful and diverse. The Others have the goal of eliminating the Survivors and capturing units to bring back to their home base. Most of the Others’ units have invisibility and/or hidden nationality to help them infiltrate Survivors territory.
Scenario II: Season 4
Factions: The Survivors, The Others, Widmore Industries (the Mercenary Team), The Dharma Initiative (defunct)
Game Play: After making contact with a mysterious freighter off the coast, the Survivors and the Others have formed a tenuous truce in order to deal with the arrival of a violent mercenary team sent by Charles Widmore to kill everyone on the island. In this scenario, the Others and Survivors are in a locked alliance versus the Mercenary Team which has extremely powerful units, but is forced to bring them in from off of the coast. The goal of this scenario is to defeat the mercenary team through either military means or by moving the Island (probably represented by a point victory or diplomatic victory of some sort).
Scenario III: Season 5
Factions: The Survivors, The Others, The Dharma Initiative
Game Play: After having returned to the island, the Survivors have now found themselves trapped back in the 1970s. The Dharma Initiative is alive and well, while the Others are plotting their takeover of the Island. The goal of the Survivors is secure their means to travel back to their own era, all the while trying to maintain peace with aggressive and distrusting factions of the Others and the Dharma Initiative. The Dharma Initiative seeks to secure the valuable energy sources below the Island, while the Others won’t stand for anything less than complete control of the Island.
Scenario IV: Season 6
Factions: The Survivors, The Others, Widmore Industries, The Man in Black's Faction
Game Play: Having returned back to the modern day, the Survivors find themselves in the middle of a war for control of the Island. The Man in Black (the Monster) has formed his own faction and seeks to find a way to escape. Meanwhile, Charles Widmore has arrived with another Mercenary team to fight the Man in Black. The Others maintain a much weakened presence in their temple, hoping to simply survive the coming conflict.
Progress:
The Map: The map is completed and can be found in the completed maps section here: http://forums.civfanatics.com/showthread.php?t=462897
![](http://forums.civfanatics.com/attachment.php?attachmentid=322234&d=1338256684)
Resources: I think I have compiled all the resources I need. I have made a few myself and taken some from Gojira54's excellent collection as well. Currently we have: Dharma supplies, hydrogen bomb, the Heart of the Island*, electromagnetism*, shark, Other's Camp, mahi-mahi, tools, waterfall, birds, the beechcraft plane wreck*, medicinal herbs, poison gas, medical supplies, four-toed statue, Oceanic plane wreckage, the Black Rock ship wreck, stone, fish, lumber, luggage, mangoes, bananas, crab, dynamite, temple, wild boar, survivor's camp, polar bear, pineapple, rabbits, coconuts, regeneration pool, alcohol, papayas, bamboo
![](http://i.imgur.com/mMhmH.png)
*indicates I'm not happy with the current one, and looking for something better.
Units: Currently I have no units downloaded for this, though I imagine at least few that I need already exist. In addition to preferably several different civilian units (male and female), I'll need a ship/freighter that has helicopter landing area, poison gas, polar bears, a van, a special ops type unit, a motorboat, a canoe, a bamboo raft. The only unit that probably will probably need to be made specifically for this scenario is the Smoke Monster, if someone would be willing to make it. I would like to have different units for all the major characters, but I doubt that's going to happen and thus a mixture of civilianish units will have to do.
Cities: Because virtually every "city" in the game looks entirely very different, representing everything from small villages to bunkers, I think I'm going to use symbols representing factions in place of city graphics. Most of everything else will be represented in the form of overlay and resources. Currently I'm using the Oceanic Symbol to represent the Survivors, the Dharma logo to represent the Dharma Initiative, an Ankh to represent the Others, a "W" logo from Widmore industries to represent Widmore and the Mercenaries, and nothing yet for the Man in Black. I'm not terribly satisfied with any of these icons (especially the Ankh for the others, really looking for better ideas here) but they will pass for now.
![](http://i.imgur.com/k1JJq.jpg)
Tech Tree and Improvements: I have some idea here, but my experience with editing them is fairly minimal. I'm thinking these will represent developments within the show more than actual "techs" per se. Basically things like finding the guns, setting up a medical station and things of that nature. Ideas here are very welcome.
Leader heads: I'm just going to go with static images for this. Animated leader heads would have such limited use that it would be rather stupid for someone to bother making them.
So, Anyone have any thoughts or questions? All ideas are more than welcome. I really could use some help with this, if only someone just to bounce ideas off of.
Scenario I: Seasons 1-3
Factions: The Survivors, The Others, The Dharma Initiative (defunct)
Game Play: The Survivors of Flight 815 have just crash landed on the Island and are in a locked war versus the Others. The primary goal of the Survivors is to survive long enough and acquire enough supplies to secure their rescue (possibly a variation of a spaceship or victory point victory?). The Others have substantially more units available to them and have the goal of defeating or capturing the survivors. As the Survivors, the player must explore the island to acquire resources to survive and escape. They start in two locations on opposite sides of the island (the tail section and the middle section of the plane) and will find these quickly coming under attack. Former Dharma Initiative stations exist around the Island as cities that can be captured to help give supplies needed for the victory. The survivors will not be able to build units save for rafts, however, the units they are given at the start are quite powerful and diverse. The Others have the goal of eliminating the Survivors and capturing units to bring back to their home base. Most of the Others’ units have invisibility and/or hidden nationality to help them infiltrate Survivors territory.
Scenario II: Season 4
Factions: The Survivors, The Others, Widmore Industries (the Mercenary Team), The Dharma Initiative (defunct)
Game Play: After making contact with a mysterious freighter off the coast, the Survivors and the Others have formed a tenuous truce in order to deal with the arrival of a violent mercenary team sent by Charles Widmore to kill everyone on the island. In this scenario, the Others and Survivors are in a locked alliance versus the Mercenary Team which has extremely powerful units, but is forced to bring them in from off of the coast. The goal of this scenario is to defeat the mercenary team through either military means or by moving the Island (probably represented by a point victory or diplomatic victory of some sort).
Scenario III: Season 5
Factions: The Survivors, The Others, The Dharma Initiative
Game Play: After having returned to the island, the Survivors have now found themselves trapped back in the 1970s. The Dharma Initiative is alive and well, while the Others are plotting their takeover of the Island. The goal of the Survivors is secure their means to travel back to their own era, all the while trying to maintain peace with aggressive and distrusting factions of the Others and the Dharma Initiative. The Dharma Initiative seeks to secure the valuable energy sources below the Island, while the Others won’t stand for anything less than complete control of the Island.
Scenario IV: Season 6
Factions: The Survivors, The Others, Widmore Industries, The Man in Black's Faction
Game Play: Having returned back to the modern day, the Survivors find themselves in the middle of a war for control of the Island. The Man in Black (the Monster) has formed his own faction and seeks to find a way to escape. Meanwhile, Charles Widmore has arrived with another Mercenary team to fight the Man in Black. The Others maintain a much weakened presence in their temple, hoping to simply survive the coming conflict.
Progress:
The Map: The map is completed and can be found in the completed maps section here: http://forums.civfanatics.com/showthread.php?t=462897
Resources: I think I have compiled all the resources I need. I have made a few myself and taken some from Gojira54's excellent collection as well. Currently we have: Dharma supplies, hydrogen bomb, the Heart of the Island*, electromagnetism*, shark, Other's Camp, mahi-mahi, tools, waterfall, birds, the beechcraft plane wreck*, medicinal herbs, poison gas, medical supplies, four-toed statue, Oceanic plane wreckage, the Black Rock ship wreck, stone, fish, lumber, luggage, mangoes, bananas, crab, dynamite, temple, wild boar, survivor's camp, polar bear, pineapple, rabbits, coconuts, regeneration pool, alcohol, papayas, bamboo
![](http://i.imgur.com/mMhmH.png)
*indicates I'm not happy with the current one, and looking for something better.
Units: Currently I have no units downloaded for this, though I imagine at least few that I need already exist. In addition to preferably several different civilian units (male and female), I'll need a ship/freighter that has helicopter landing area, poison gas, polar bears, a van, a special ops type unit, a motorboat, a canoe, a bamboo raft. The only unit that probably will probably need to be made specifically for this scenario is the Smoke Monster, if someone would be willing to make it. I would like to have different units for all the major characters, but I doubt that's going to happen and thus a mixture of civilianish units will have to do.
Cities: Because virtually every "city" in the game looks entirely very different, representing everything from small villages to bunkers, I think I'm going to use symbols representing factions in place of city graphics. Most of everything else will be represented in the form of overlay and resources. Currently I'm using the Oceanic Symbol to represent the Survivors, the Dharma logo to represent the Dharma Initiative, an Ankh to represent the Others, a "W" logo from Widmore industries to represent Widmore and the Mercenaries, and nothing yet for the Man in Black. I'm not terribly satisfied with any of these icons (especially the Ankh for the others, really looking for better ideas here) but they will pass for now.
Spoiler :
![](http://i.imgur.com/k1JJq.jpg)
![](http://i.imgur.com/D8cdX.jpg)
Tech Tree and Improvements: I have some idea here, but my experience with editing them is fairly minimal. I'm thinking these will represent developments within the show more than actual "techs" per se. Basically things like finding the guns, setting up a medical station and things of that nature. Ideas here are very welcome.
Leader heads: I'm just going to go with static images for this. Animated leader heads would have such limited use that it would be rather stupid for someone to bother making them.
So, Anyone have any thoughts or questions? All ideas are more than welcome. I really could use some help with this, if only someone just to bounce ideas off of.