Gondar is settled on
the best spot on T37 :
This is riverside, 2x fish, 3x floodplains.
Scout and warrior are relocated in the East to cover more territory. Fortified Warrior in the north killed a Warrior and there is still an Archer in the fog.
Without barb pressure, Aksum's worker... chops a worker :
Southern warrior discovers a nice defensive point.
Yes, I'm not sending my lone worker on a 10 tiles trek to assist new cities.
Lalibela is settled on T41, completing the plan for initial expansion/fogbusting :
Now, we have excellent vision south of Aksum. The Northern Archer still shows no interest. Keep building that worker !
Lalibela/Aksum are connected. I could have +10 commerce if I settled that spot first but that would also amount to -15 food in Gondar. Having thought about it errr... after the fact, I still believe double fish is the best city 2.
T42 : The Northern archer crosses the river towards Aksum, an Archer appears from the fog in the East.
I decide this is a fine point to risk both fights (I could still build a warrior in Aksum if I need extra defence). Leading to :
And this is a fine stopping point for me. Barb threat has been defeated and Pottery has been researched.
The Scout will go fogbust the NW when Lalibela pops its borders, freeing up the other warrior.
Granaries are the question.
There is one thing I know : Gondar. Gondar has 2 fishes. I want to whip the first one. I want to chop the second one. This is how the city gets to size 4 asap and 2pop whips its Granary.
Gondar is our strongest city, we warp our management around it. So 1 worker goes north, it can complete its chop in 6 turns. Turns out the city needs 7 turns to grow, whip and grow back. 1 spare turn.
Aksum grows in 5. We can put a chop in 3 turns. It needs 4 turns to exceed 40H/60 --> Granary can be completed in 4 turns, with a modest benefit.
Lalibela is our weakest city. Is 3 turns to border pop, 6 turns from growth. It should be apparent that we are short on worker turns. So, perphaps, the city starts on a Worker in 6 turns.
Aksum's Worker can proceed to improve the sheep (done in 8 turns). Gondar's worker can proceed to chop the worker (completes the chop in 10 turns). In 10 turns, Lalibela will have produced 24 Hammers in the worker, up to 44 Hammers with the chop, lack 16H while doing 7H/t.... We lack 2 hammers... so...
... ok, we have a plan, we do part improve the sheep for a turn on the way to Gondar with our spare turn.
Sheep is improved in 7 turns. Chop is complete in 11 turns and will complete the 3rd worker at 60H/60.
Was this worth a stopping point ? Yes, I'd say it was.