strategyonly
C2C Supreme Commander
Not a fighting unit??
<bOnlyDefensive>1</bOnlyDefensive>
<bOnlyDefensive>1</bOnlyDefensive>
Actually you should PM DH and/or SO since they used the Raptor graphic in their mods and I can't seem to find it again.
OK i need to know who is going to be the NEW Unitologist???
I have a HUGE project instore for him (and Hydro), it will take months to do. Hydro if you want to know what its about, PM me, if you have time that is
Maybe this will take some of the boring stuff out in the Era's from Classical on. But it must be approved by CURRENT everyday C2C modders.
Well we have had a few people interested but so far no one has committed to sticking with it. Hopefully MrAzure will have a better run with it.
I don't know about commitment but I'm here now. What I'll be doing in a year's time is anyone's guess.
Were you waiting for me to do something in particular?![]()
@Il Principe
Indeed they are straight forward. Here is your first task. Make it in Caveman2Cosmos/Assets/Modules/Units/Unique/Tlaxcaltc. That way its in its own mod folder in with the other unique units.
Tlaxcaltec Warrior [National Unit - Limit 15]
Graphic: Here (Use the Triple Alliance Warrior)
Icon: ?
Type: Combatant/Melee
Strength: 7
Movement: 1
Cost: 55
Req Tech: Obsidian Weapons
Req Resource: Tlaxcaltc
Req Building: -
Upgrades To: Swordsman
Special Abilities
- +20% City Attack
- Builds 15% Faster with Stone
- Builds 15% Faster with Flint
- Builds 15% Faster with Obsidian
- Starts with Shock I, Drill I
Note: Use Obsidian Swordsman as a Base.
@Yudishtira
Here is yours when you are ready. You will want to do a simialr thing with Caveman2Cosmos/Assets/Modules/Units/Unique/Mixtec
Cuachic [National Unit - Limit 15]
Graphic: Here (Use the Mexica Cuachic)
Icon: ?
Type: Combatant/Melee
Strength: 7
Movement: 1
Cost: 55
Req Tech: Obsidian Weapons
Req Resource: Mixtec
Req Building: -
Upgrades To: Swordsman
Special Abilities
- +20% City Attack
- Builds 15% Faster with Stone
- Builds 15% Faster with Flint
- Builds 15% Faster with Obsidian
- Starts with Shock I, Mobility
Note: Use Obsidian Swordsman as a Base.
---
Good luck you guys and post any questions you have.![]()
Yup. This ...
<UnitMeshGroups>
<iGroupSize>3</iGroupSize>
<fMaxSpeed>1.75</fMaxSpeed>
<fPadTime>1</fPadTime>
<iMeleeWaveSize>3</iMeleeWaveSize>
<iRangedWaveSize>0</iRangedWaveSize>
<UnitMeshGroup>
<iRequired>2</iRequired>
<EarlyArtDefineTag>ART_DEF_UNIT_OBSIDIAN_SWORDSMAN</EarlyArtDefineTag>
</UnitMeshGroup>
</UnitMeshGroups>
@Yudishtira
So there are a few problems with the Cuachic.
1. You need a unique button/icon.
2. You forgot to change here ...
So its showing the obsidian swordsman instead of the new model.
3. This is a more recent chnage so its my fault. Please make it require Obsidian and NOT get a production bonus from obsidian.
This change is something that was changed after I posted the original post.
Good luck and thanks!![]()
@Yudishtira
Brigade Piron [National Unit - Limit 15]
Graphic: Here (Use the UU)
Icon/Button: ?
Type: Combatant/Gunpowder
Strength: 30
Movement: 1
Cost: 640
Req Tech: Trench Warfare
Req: Resource: Belgium AND Ammunition AND Firearms
Req Building: -
Upgrades To: Infantry
Special Abilities
- Ignores Building Defenses
- Starts with Trench I, City Raider I, City Raider II
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Thanks!![]()