Turn 0: Queue barracks ahead of maceman. Move Moscow's engineer to plains forest. Stagnate Rostov by working the plains mine. Instruct Yakutsk's worker to build copper mine. Send New Kerk's workers away from the front to clear jungle &c. Renegotiate resource deals with Augustus and Gandhi, netting an additional 4gpt -- switched Gandhi from horses to pig as well. Revolution!
Turn 1: Chinese and Carthaginian knights move on New Kerk, pillaging along the way. Manuever triremes to create a pair north and south.
Turn 2: Gandhi requests gunpowder for divine right and 30g. Declined. Carthaginian knight kills one of our macemen. Our knight kills his knight. Incoming Chinese elephant and cat. With one pikeman I'm feeling extremely vulnerable; holing up in New Kerk.
Turn 3: Revolution complete. Note that we saved 11gpt in civics costs. Gandhi urges us to adopt Buddhism. Declined, despite that the wages of sin are death. Weaken stack of enemy horses with treb. Followed with our pikeman, who died despite 75% odds. Both enemy horses then destroyed by our knights.
Turn 4: Elizabeth offers 210g for gunpowder. Declined. Enemy forces gathering on hill.
Turn 5: Foolish enemy maceman steps off hill, and is slain by knight. Various reinforcements are finally heading toward the front. Engineer put back into place in Moscow.
Turn 6: Enemy cat reduces defenses in New Kirk.
Turn 7: Enemy siege reduce defenses in New Kirk. Currently a treb, cat and two elephants on hill NE of NK. That's nothing. The following Chinese units are incoming: Knights (2), Horse Archers (4), War Elephants (3), Trebs (2), Maceman (1). Promoting garrisoned NK units in anticipation of attack. Axeman upgraded to maceman; there may be better units to spend our money on, but right now we need all we can get. Btw, contrary to what I wrote in my plan, I'm not building any trebs, just cats.
Turn 8: Enemy cat attacks city, withdraws after inflicting zero damage to bowman. We lose a knight vs. knight at 80% odds. Another knight finishes off the enemy, natch. The RNG is not being kind. GP is born! and sets off for Novgorod. Two priests are reassigned as scientists. Two others are set to farm. NE is completed; work is begun on forge for the engineer slot.
Turn 9: Enemy assault. We lost our maceman and bowman, but destroyed two trebs, a knight, an elephant, and a maceman. China now has six elephants, four horse archers, two cats, one treb, and one serious grudge on the NE hill. I attack with our last treb, which loses of course but at least does a touch of collateral damage.
Turn 10: Enemy assault. We lost three knights; they lost a cat and two elephants. We're down to a healthy cat (just arrived) and pikeman, three injured knights, and one near-dead pikeman. This against four elephants, four horse archers, one treb and one cat, with another Chinese elephant and treb approaching. Our own reinforcements are finally approaching Istanbul, from which they'll presumably be sent to NK, if there still is such a place. On a positive note, Mani founded the Kong Miao in Novgorod, worth 13gpt at present.