TRJS
Warlord
The Russian spy sounds interesting.
I have modified the OP to include the finished Willem game, and add another to the list of possible RPCs
Tokugawa, the Isolationist where we get an isolated start on a continent map (Need someone willing to donate a map via world builder) and never open borders. TEch trading or at least tech brokering would be turned off.
I have an off-line game I am playing out so I'll start the next RPC when that is done. I am still undecided which to do, most likely Shaka the Man of Culture or Peter the Russian Spy. After having the entire world hate us so much in the MONTY and Willem games I am leaning towards some Diplomacy in the Russian game as Shaka'a gonna have to breaks some heads proving his cultural elegance as well as getting 2 AI capitals for legendary cities!
I need to read a little more up on how to run a good OCC before I tackle Rome. I want to put on a good show for that (Come now, Rome is the One civilization that cannot fail) and would likely bump the difficulty down to Prince.
I have some thoughts about this:
Isolationist toku : In the lonely hearts club we already played Tokugawa and ( at least with the map I gave, that was a pretty bad one ) it is quite hard to maintain a decent teching with Toku, and that forces you to enter in slash and burn mode just to have any chance of even compete... quite fun for a warmonger game, but nerve wrecking. I don't think that your restrictions will make much of diference in that scenario ( if you only choose tech brokering off.. no tech trading is antihistorical an a warranty of game failure IMHO )
And i can get the map for that ( I have some maps reserved for every LHC, and I think that I still have one or two of toku ), if you want to
The glory of Rome: for that one I suggest you to check a SG, the Many leaders game 5 ( diferent players ,same map ,diferent leaders ) , that was aimed at a OCC conquest victory in Agg AI prince ( haven't finished mine yet... time is scarce ). One of the players used Augustus as leader ( berserks01 IIRC ), so you can take some ideas from there
I was thinking about a cool role-playing twist to the Espionage Economy scenario, "Evil Corporation" or as USA President Eisenhower called it the Military Industrial Complex.
Espionage would be a big part because as a corporation it is always cheaper to steal the technology and then crush your competition rather than invent a new product yourself.
Your Civics would need to be limited to:
Police State or Representation
Caste System or Emancipation
Mercantilism or Free Market
Any religion civic except Pacifism, which is bad for business.
Another part of this would include establishing as many Corporations as possible.
Philosophical leader would be best.
You must declare war on any other Civilization that establish a corporation and maintain that war until you have defeated them or taken over the corporation headquarters or raised the city.
Any Civilization that uses the State Property Civic requires you to send spies to change the Civic.
Sounds like fun!
Okay, now I'm feeling really dumb.
CE = Commerce/Cottage Economy
SE = Specialist Economy
I'll guess TE means Trade Economy, like say with a seagoing leader and the Great Lighthouse.
I've also heard of EE, Espionage Economy, and SSE, Settled Specialist Economy, (I've even seen SSE referred to as a WE for Wonder Economy).
But what's an RE?
-abs
{edit}Doh! I'll guess RE = Religious Economy. Sorry, apparently two cups of coffee aren't enough today. *goes off to get another cup*{/edit}
I think a Pangaea map would work the best for this type of game, actually. Plus a RE/EE economy might work really well, especially for a diplomatically heavy game. Especially since you can influence religions with spies.
All wars should start with a specific resources in mind, and once you get this resource the war should be stopped if possible.
IMHO wars shouldn't be a high priority at all, and most production should be put towards missionaries/spies/executives.
Re: Rule #3
It seems a bit of a waste to put all Great Spies as Scotland Yards, rather than settling them. You could get an espionage super-city by getting a Scotland Yard and then settling all subsequent Great Spies in that city. You'd get more espionage points total that way (since a settled Great Spy is +12). I know you're not trying for a Espionage Economy, but it still seems like a waste.
When will the next RPG start?
Also, another idea:
Pericles the Philosopher
Overall the game would be a SE focused on Artists and Scientests
You must build the GL and as many wonders that were historically greek as possible
War is avoided
GPs are too be maximized, so you must run pacificsm
Religions are in the way of clear minded thinking, so they must be avoided
You would try to win a Cultural or Diplomatic victory, though Space Victory would be ok.