Mad Scientist's RPC summary

OK, with teh Asoka game well underway and looking fairly good I want to open up discussion for the next RPC

The Glory of Rome.

I will play Agustus as a OCC.

But as I have never played a full OCC game I want some advice on settings, goals, and an RPC angle (meaning something so I have an excuse if I embarress myself silly).

THe way I understand most OCC articles and strategy is to build alot of wonders, generate GPs, settle the GPs, almost like A Bismark game with the jealosy deal.

Settings;
Map? Pangea or just hemisphers. It may be very interesting to play as a landlocked civilization with no hope of building a navy (sound RPCish)
Difficulty? Honest here. I have played all except The Mighty Kahn on Monarch, should I bump this down to Prince as it's my first OCC.
BArbs off.
Temperate climate, so we can get some nice resoruces.

RPC things.
Victory: SHould Rome be allowed any win style? Do we try and overrun the world with Prats and the city of Rome?
Landlocked on a hemispheres map? sounds appealing here.
Run a OCC but do not state it in the instructions? This would limit us to 2 national wonders :eek:
Start: DO I keep regenerating until I get either a landlocked or slight ocean access?

Any other RPC ideas to give Rome it's due respect?
 
I like "Inland Sea" as the map type. Give a little bit of a Mediterranean feel to it - plus there is a lot of land, and you have access to everyone but less chance of a bunch of them being right on top of you.

Sure, you'd be following the current ALC game a little bit, however being a OCC should make it play much differently.

I don't know about the rules or difficulty level, haven't played an OCC myself so not sure how to handicap it. Maybe try a small map though? No reason to give the AI huge empires if you're stuck with 1 city...
 
If you're going to do OCC, then set it so you can have the restrictions on national wonders taken off. You'll need all that you can get (I think 5? I only have Warlords so it's unlimited. :D) Not that I am really good at this game, but I've noticed a definite late game slow down of research since you only just have the one city. Permanent Alliance can help a lot, but it feels sort of cheap. It's a great way to keep other civs vassaled though.
 
Finally Rome vs the world..... :woohoo:

About the settings:
- I would suggest inland sea.... pangea may be more than you can chew and continents may be too much
- about dificulty.... OCC aren't necessarily harder, but they have a different set of chalenges and problems. If you don't feel comfortable with it ,I don't see any kind of problem in notching down a level ( notice that I'm not implying that is necessary )
- Temperate climate is ok

RPC stuff
- I would aim to restrict the win to Dom ,conquest and maybe Diplo ( if you can vassalize some dudes ,like you did in the GK RPC ). I would not bet in destroying the world with only preats unless you go Pangea Marathon
- Run a real OCC ... having only 1 city is already enough of a problem
-About the start: I would advice you to get someone to check the start and to see if there is iron and oil nearby enough to be in cultural borders... in MLG V ( I strongly suggest you to give a look at the Roman player... ) we didn't had oil and iron nearby enough to be useful and the game was pretty hard...
 
If you're going to do OCC, then set it so you can have the restrictions on national wonders taken off. You'll need all that you can get (I think 5? I only have Warlords so it's unlimited. :D) Not that I am really good at this game, but I've noticed a definite late game slow down of research since you only just have the one city. Permanent Alliance can help a lot, but it feels sort of cheap. It's a great way to keep other civs vassaled though.

Yes it is 5 in BTS. Probably NE, IW, Ox, HE, GT with NP looking in.

Permanent alliances? We are talking Rome here, Rome needs none. Late game problems are what I have heard about which is why I am thinking a continents or Hemispheres game may be enough for the RPC part.
 
Finally Rome vs the world..... :woohoo:

About the settings:
- I would suggest inland sea.... pangea may be more than you can chew and continents may be too much
- about dificulty.... OCC aren't necessarily harder, but they have a different set of chalenges and problems. If you don't feel comfortable with it ,I don't see any kind of problem in notching down a level ( notice that I'm not implying that is necessary )
- Temperate climate is ok

RPC stuff
- I would aim to restrict the win to Dom ,conquest and maybe Diplo ( if you can vassalize some dudes ,like you did in the GK RPC ). I would not bet in destroying the world with only preats unless you go Pangea Marathon
- Run a real OCC ... having only 1 city is already enough of a problem
-About the start: I would advice you to get someone to check the start and to see if there is iron and oil nearby enough to be in cultural borders... in MLG V ( I strongly suggest you to give a look at the Roman player... ) we didn't had oil and iron nearby enough to be useful and the game was pretty hard...

Another inland sea, hmmm. well never played inland sea either so I'll into jump into both. Rome fears nothing! Inland sean it is, let's play that Mediteranian angle.

I always Play marathon speed, so Prat rush is still a possibility.

I'll have to think about the iron/oil check. There is always standard ethanol if I have no oil. No iron for Prats in not fun, but then again we are Rome and... well you know. I'll think that one over, I hate regen a map but I could simply ask someone to add iron in world builder. We shall see.

SO a few specifics about OCCs

1) I can still acquire Vassals right?
2) Space race is an option right?
3) I am locked out of a cultural victory right?
 
1) You can get vassals, you know the drill: you'll need to have the double of his power and of his territory to a AI even consider capitulating to you and you still need to be perceived as the winner of the war ( i.e. they need to lose more units than you in the war ). this means that you should plan to vassalise a civ as soon as you get Feudalism to extract the best out of it.
2) Space race is a option.... I participated in a OCC win by space a while ago ( Fox -7 ( warlords Emperor ) ... and in a near loss in Fox 8 ( BtS Immortal ) ), but it doesn't suit well with rampaging Preats due to the extra spending due to the military maintenance outdoors ( if you want to try space, every little scrap of tech counts )
3) Without a PA or a hotseat game you are locked out of a cultural win
 
It depends strongly of the map, but it is doable especially if the map is not that big or the landmasses have wierd shapes ( I remember seeing it in a Vanilla game here in the forums, so even without vassals it is possible ). But it would be extremely hard in a inland sea ( more suited for a pangea )
 
Inland Sea sounds a good map
I think limited sea access would be good. Ostia (Rome's port) is very close to Rome
Hereditary Rule or Representation asap, they're the closest to Roman government although police state might fit some of the periods when most Emperors were soldiers and the legions decided when and who was Emperor
Thats not much of a limitation really, just no US
Vassel States sounds good, Rome had lots of client kingdoms
Slavery would be the most historical Labour Civic
My :commerce:
 
Yes it is 5 in BTS. Probably NE, IW, Ox, HE, GT with NP looking in.

You'll definitely want the National Park, not Heroic Epic. Even if for some reason you can't leave any forests standing, getting rid of health problems is important.

Conquest/Domination can be done, but it would be a pain, especially if it's not Pangea, as the AIs will just keep resettling where you've razed their cities. Also it wouldn't be much of a unique take on Rome to just clobber folks.

Diplomacy or Culture (with Permanent Alliances only) should be fun.
 
And depending of the map , you can change IW by Moai.... less hammers, but far earlier

Conquest/Domination can be done, but it would be a pain, especially if it's not Pangea, as the AIs will just keep resettling where you've razed their cities. Also it wouldn't be much of a unique take on Rome to just clobber folks.

That is quite true... just finished a SG in OCC -AW ( Fox -10 , Emperor ) and cleaning all those pesky cities can be a pretty long bloodbath ( especially with partisans.... :ar15: time ). It is fun , but not exactly for all stomachs...
 
To all, problems with images for the currect Indian game has been fixed.

I am at the absolute maximum storage space with the Civfanatics site so I am going to be removing teh first 4 RPC games. I will store them on my computer so if anyone wants a specific one let me know.

The OP has been adjusted to include Asoka's Domination win.
 
A few OCC points;
happiness is only a problem till GT so health is more important

on vassals you may have difficulty keeping them as they will be able to settle new cities and you can't so they will end up being a lot bigger than you and they increase your costs as well

any win condition is possible with a PA but without one only really conquest, UN and space
as said elsewhere domination is a long shot

its worth considering putting barbs to raging and beelining the great wall as then barb cities will fill some of the gaps and keep the AIs busy

if you fancy going after a cultural win have a look at the minor gauntlet from 3 gauntlets back as it was OCC cultural

on your national wonders; definitely you will want NE, GT, OxUni, and ironworks then i'd be inclined to go for wall street as with a big army you will need all the cash you can get

if you get the national park am i right in thinking it cuts off coal access, so no coal plant and halves how good the iron works is
You probably won't need HE as you could well be making all units in one turn anyway
 
If you go the peaceful route, I only really find national park and oxford always essential (at least, with my strategy). Globe theatre is usually built, but sometimes not until just before the national park... and depending on the terrain, I don't build it at all. (17 happiness from forest preserves is a lot. :D) I get the national epic because I focus on specialists... the last slot is usually a toss-up between ironworks and wall street. I usually get ironworks because I want the engineer slots.
 
I like to keep these idea flowing for RPCs, especially the future ones once I have the current or next one lined up.

The Glory of Rome has started

Isolationist Tokugawa is next and 90% of those rules are in my head already.

Next after that are two candidates

Boudica's Man: which is briefly outlined in this thread

Another which is on the near Que involves the Greeks, but not sure if we go 2 routes or combine them. Basically

Pericles the Greek God of Peace: Where we attempt a cultural/peaceful win with only 3 or 6 cities that we settle ourselves. We may defend ourselves but prefer to live in harmony.

Followed by

Alexander the Greek God of War!: Well, you all can figure where this one would go. Does "always war" mean I am at war with everyone while they are at pease with each other, or is everyone at war with each other all the time.

Or we can pool teh Greek Brothers into one RPC where we have always war but must win culturally.

Finally: Charlemange or Justinian in a Crusades RPC. Yes a real religious war/inquisition/religion extermination conquest. No like the suttle one, but full fledged!!!!! Death to the heathens. And no Isabella, I have other plan for her down the road.

Just looking for some fodder to get some ideas for the future....
 
Do you plan another cultural game, where the both cathedrals and artist specialist are prohibited, so we must win with the slider/buildings/wonders only. GAs can be used only for Goledn Age or Tech.
 
Do you plan another cultural game, where the both cathedrals and artist specialist are prohibited, so we must win with the slider/buildings/wonders only. GAs can be used only for Goledn Age or Tech.

Not sure on that yet. Doesn't make sense for the Greeks as their UB plays into extra artists. Probably down the road a bit, and probably a financial leader. Maybe HC would be the guy, the best of all the leaders but greatly restrict him to a culture win without cathedrals and artists.
 
I think the two greece ideas work better as seperate games, if you play both at once the AW element will likely dominate the game

Some rule ideas for the charlemagne/ justinian game (I vote for charlemagne by the way): must be in theocracy ASAP, raze all other holy cities, no non- state religions in any of your cities

other game ideas;
Ragnar the coastal raider, can only attack cities from the sea?
A completely random game; where all the settings are random, including leader and map is fractal
A tribute to the first RPC game by shamelessly robbing slobbering bear's idea? play as sitting bull, using the same rules he played with - this could also be quite a challenge at monarch level
 
I think the two greece ideas work better as seperate games, if you play both at once the AW element will likely dominate the game

Some rule ideas for the charlemagne/ justinian game (I vote for charlemagne by the way): must be in theocracy ASAP, raze all other holy cities, no non- state religions in any of your cities

other game ideas;
Ragnar the coastal raider, can only attack cities from the sea?
A completely random game; where all the settings are random, including leader and map is fractal
A tribute to the first RPC game by shamelessly robbing slobbering bear's idea? play as sitting bull, using the same rules he played with - this could also be quite a challenge at monarch level

I think I favor separate games for the Greek Brohters too. We'll what everyone has to say.

I agree on Charlemange.

Ragnar would very far behind as that is very close to Willem's game. Still the best way to use the Vikings.

Random game? Perhaps.. Maybe I'll up it to emperor and play my normal game (do I even have a normal game anymore :crazyeye: )

I have thought about Sitting Bull with a few changes. I certainly view him as alot more peaceful though.

Another game I forgot to mention: Kublai the Upstart, where Kublai attempts to reproduce his grandfather's great feat. I certainly feel a need to further illustrate the Khan's brutal warring abilities and Mighty Genghis still does not get the proper respect he deserves!
 
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