Good ideas regarding Musa and Hannibal. I think they sort of go into the seabased game I was describing. The way I view that RPC playing out
1) A CE. This would clearly be important for demonstration purposes. and a financial leader is preferred.
2) I would like the game's warfare to be driven by the navy and naval assaults.
3) An archeopolego map. Preferrable high water level. Space wins are generally late on these maps, so some battles are in order. Colonies would play a big role, and spawning them off. Something not discussed that much on the boards nor somethig I use that often.
So that is where I envision that style game going. I do not want to emphasize trading that much as it was the focus of the Victoria game. SO some AIs I am considering
The big three financial sea Gods
Ragnar: Agressive with a UU and UB that fit in well with this game. Biggest problem I see is ALC is doing Ragnar and I prefer to give the readers some variety. However, by the time MONTY finishes with his human sacrifies Sis will likely be 2 ALC past the RPC.
William: Powerful naval UU essentially let's you put off chemistry yet you need chemistry to get to the UB

Creative is less useful on these island maps, than any other. And the UB needs rivers, another less frequent item in island maps.
Hannibal: Damn impressive, well maybe not his traits or UU/UB, but he certainly looks like a leader of men!!! OK, charismatic looks pretty good for naval assaults, as they attack, win and withdraw to their ships to heal and get promoted faster. Nice leverage there. The UB is the most powerful one for island maps, perhaps too powerful (the reason I took Vicky in the seafaring game, Hannibal is almost cheating trying to demonstrate the trade routeeconomy). The UU probably gets little use here.
Others
Liz: Great traits. In fact too great for anything that has the word CHALLENGE in it. Ditto Darius and HC. I conside these the big three and are reserved for the truely Challenging challenges.
Joao, besides mysefl disliking him, he sort of fits this game. Howver, I have in the back of my mind a nicer Terra map use for him in the future.
The Wildcard,
Musa: OK the man we all either hate or love, and that often changes from game to game

. He fits in well with this, a great defensive UU to start with and protect early colonies, and a UB that's very useful. The thing about him is there is a unique RPC outthrere for him somewhere, GREED. Yes, for him we defeinitely have to play on his CIV personality, the tech whore. Sort of like playing on MONTY's irratic and often crazy play style in the MAd Scientist game.
SO there we have it for the Musa and Hannibal suggestions, in the sea king realm. The question is which leader can best utilize the three criteria best. My preference at the moment is Ragnar>William>Hannibal but that can still change depending of what interesting rules we come up with.