madscientist
RPC Supergenius
OK, I like this idea
Qin the Cowardly.
1) Emphasis on Great Wall to avoid barbarians. I can almost say an ABSOLUTE as Qin is one of the best equipped to get it, but I hate making a RPC mandatory on a Great Wonder
2) Qin is scared of his people, therefore he will not adopt certain civics : representation, slavery/caste system/emancipation/environmentalism/free religion. HOWEVER, he must adopt and maintain peasentry all game!!!
3) He will NEVER declare war, even for an early rush! However, he may defend himself (nothing more dangerous thatn a cornered animal!).
4) He must PILE on units for defense.
5) He MUST balance his eps to monitor everyone but cannot use spies as this loses eps! The ANTI-Mao game!
6) GPs can be used normally (game's not much fun without them). However, Qin will NOT run specialists at all!!!! This means a definite CE game (which is why I allowed US and FS civics).
7) Qin must agree to all tribute and requests except those canceling deals with other AIs.
8) And finally, of course he MUST try and bribe the AIs into fighting amongst themselves to protect himself!
I will save this for later as it is sort of like CHurchill's game, turtling the protective trait.
Qin the Cowardly.
1) Emphasis on Great Wall to avoid barbarians. I can almost say an ABSOLUTE as Qin is one of the best equipped to get it, but I hate making a RPC mandatory on a Great Wonder
2) Qin is scared of his people, therefore he will not adopt certain civics : representation, slavery/caste system/emancipation/environmentalism/free religion. HOWEVER, he must adopt and maintain peasentry all game!!!
3) He will NEVER declare war, even for an early rush! However, he may defend himself (nothing more dangerous thatn a cornered animal!).
4) He must PILE on units for defense.
5) He MUST balance his eps to monitor everyone but cannot use spies as this loses eps! The ANTI-Mao game!
6) GPs can be used normally (game's not much fun without them). However, Qin will NOT run specialists at all!!!! This means a definite CE game (which is why I allowed US and FS civics).
7) Qin must agree to all tribute and requests except those canceling deals with other AIs.
8) And finally, of course he MUST try and bribe the AIs into fighting amongst themselves to protect himself!
I will save this for later as it is sort of like CHurchill's game, turtling the protective trait.