madscientist
RPC Supergenius
Deleted: Double post
Well, now that the insane Khmerian game is over, I am opening this as a pregame thread for the next one.
I shall try another Emperor level game, this time with a stronge leader, Elizabeth.
Yes, the last and most attractive of the English Monarchs (Unless Victoria and Churchhill are your thing!). Here are the idea I am having and looking to streamline some rules
1) A Huge Terra map, the last of the trifecta (The Joao Success and the Louis Failure).
2) Balance of Power: Meaning Liz must strive to establish a worldly balance of power between nations. To judge this, I will use the following: percent of population. The English must keep 15-20% population of the world, and the highest nation may not pass 20%. If they do, she must use diplomacy/espionage/war to "cut them back".
3) English Colonies: Let's fully explore this option as we have done little with this except for the Joao game. Liz must agressively settle the new world, until she pops the 20% rule at which time she needs to spawn off a colony.
4) We need to try and keep diplomacy at it's best towards us, thus we should try to avoid getting into sides of religious disputes, although we are not limited to adopting a religion. FR is a must when available though.
5) Build up London as we did for Paris in that RPC! Again we are looking for 300,000 culture points here!
6) The only civic we cannot adopt is State Property! The English certainly need corporations, which MUST be spread to colonies if possible.
No restrictions in game play (asside from the pop limit) and no limits on victory conditions although I think a UN diplo win on the backs of English freed colonies sounds nice.
Finally, let's get a good list of leaders for Liz at the appropriate time era that are NOT from Khmer!
Peter
Fred
Louis
Mehmed
Isabella
Mansa Musa
Willem
Zara
No war-maniacs (we really want to open up manipulations a bit) but no peacenicks eatiher with a few religious Zealots thrown in for flavor! Willem and Mansa offer some tech competition.
Also no Agressive/Protective/Imperialistic/Charismatic leaders. A clean warring playing field here!
One final request/idea for the crew. Does anyone want to donate a Terra map that has a decent size of-shore land mass that can serve as British isles??? Something can can hold maybe 5-8 comfy cities yet allow us to infringe on the "Continent" as we see fit!
I can prepare another map, but I think you need larger island this time. 6-7 cities are just not enough for large map. So tell me how many cities(and if you have any special wishes) you want to have.
The previous island was really crappy. I added some extras.
- fish to the incense area, turns a city there from wothless to decent
- stone, in case you want to build the mids
- copper
- rice
- about 10 tiles from desert to grassland
- ind era resource, but let's not talk about this, because you aren't there yet.
Sem thanks for the map.
I now have another request from anybody.
Next RPC after Liz is The Mayan Barbarians!
What I am looking for is another Terra Map, but for someone to enter world builder and add Pacal in the New World. He can be added anywhere but please consider a Capital quality location. Everything else can be random although pick which ever leaders you want (8 leaders, hint a mix of zealots/warloards/techers). The point is to be Isolated in the New World awaiting the Europeans arrival.
RPC rules will follow once I get a map! No spilling the beans on what I have in my mind.
Thanks!
My pleasureHope you'll like it.
About Pacal, the map isn't a problem.
By the way with the Pacal game... if you fill in the new world won't it pretty much be just like an isolated start except with a larger area to fill in? Perhaps you should leave somewhat large gaps between your cities (like the barbs do) to give the AIs room to settle, so that sharing or domination the new world is more interesting.
5) Pacal cannot build any world wonders until he meets the AIs.