Mad Scientist's RPC summary

What about Chichen Itza? :p

Perhaps I shall make an exception for that one, and with the RAGING BARBS it may one of the few times where it can provide a difference.
 
Well, I may not be avaliable the next couple days, so I'll post the saves now. Please do not comment the map(aka no "move the warior 1SE"), before the oficial RPC thread is released.

For those, who want to play at different game speed/difficulty is the WB save:

- download and unzip at your worldbuilder, or publicmaps folder(either one will do). It's usually located at User/Documents/My games/Beyond the sword/Saves. From the game menu choose "Single player"-"Play a scenario"
- you'll be able to choose the difficulty level and the game speed
- only Pacal is a playable civ
- there isn't a problem with different game speeds and scores.
- AIs will start with Archery, regardless the difficulty level

For those who will play a shadow game, please note, that "raging barbs" option is turned on, so plan your game according this.
 

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Have you done one with a SSE/WE 6-8 cities pure defense, no offensive war past say longbows?

The Churchill game was fairly close although I don't know if you consider Nuking the hell out of Isabella during the 30 turn SpaceShip flight not an offensive war.
 
Well, I may not be avaliable the next couple days, so I'll post the saves now. Please do not comment the map(aka no "move the warior 1SE"), before the oficial RPC thread is released.

For those, who want to play at different game speed/difficulty is the WB save:

- download and unzip at your worldbuilder, or publicmaps folder(either one will do). It's usually located at User/Documents/My games/Beyond the sword/Saves. From the game menu choose "Single player"-"Play a scenario"
- you'll be able to choose the difficulty level and the game speed
- only Pacal is a playable civ
- there isn't a problem with different game speeds and scores.
- AIs will start with Archery, regardless the difficulty level

For those who will play a shadow game, please note, that "raging barbs" option is turned on, so plan your game according this.

Thanks SEM! One question, is everything set with teh BUGs mod, I remember the first save had a problem with that and I want to catch you before you out.
 
The save is created without mods, so you should be able to open it with either BUG, or without mod. Today I'll be here, so if you have any problems, just PM me. As alternative you can use the WB save. The AIs won't be visible for you.
 
The Churchill game was fairly close although I don't know if you consider Nuking the hell out of Isabella during the 30 turn SpaceShip flight not an offensive war.

hehe, yeah I remember that game. Pretty close, I was refering to something like obsolete's games. Settling every GP in the capital, and trying to every world wonder in the capital. just an idea.
 
hehe, yeah I remember that game. Pretty close, I was refering to something like obsolete's games. Settling every GP in the capital, and trying to every world wonder in the capital. just an idea.

The Bismark game was essentially a wonderspam/settled specialist game. Others have played similar although none of the full flavor of the Bismark or Obsoletes games.

Now the RPCs each tend to follow a tale by themselves, but also follow a strategy. These stategies while varied are not as numerous as leaders so some get reharshed. Given this, I have a proposeal for the next RPC, and the following one. To be honest I want an Egyptian and Ottoman RPC next as those are the only civlization left that have 2 unplayed leaders.

Ramses and the Battle of the Builders!

1) Ramses must wonderspam in Thebes, farms/mines/resources. All GPs must be settled with the exception of the first GS which cna build an academy.

2) Ramses is still the intolerant God-King, so we must adopt the first religion (Ramsesism!) that we get and stick with it. Others will be ignored (no temples/monestaries for those), however in ineterst of the RPC Builder angle we will be forced to stay in OR once we get it.

3) Ramses cannot trade with any leader that does not tote RAmsesism. If a leader opts for FR, trades must be terminated although open borders may be tolerated.

4) World Wonders are a testament to Ramses the great and must be controled by our God-King. Thus same rules as the Bismark game, he must control all wonders at the end of the game although he may do this peacefully. Holy cities (except for the Ramsesism holy city) and Corp HQs do not count, although projects do.

To make things more interesting than the Bismark game, we shall preselect our leaders

Hyuna Capac
Bismark
Qin
Stalin
Roosevelt
Louis


The Ottoman game I am thinking of

Suleiman and the Battle of the Philosophers! A Bulb-o-matic game

Suliman in the king and acts like it, plus he does believe in any religion as he is king! No wasting money on any wonders (even NAtional Wonders), it all goes to his highness coffers! He also uses/abuses GPs immediately, and only to bulb a tech. The rules

1) Civics limitation:
HR (There is only one King)
Buracracy (Ottoman power flows from the Kings Palace)
All labor are open
State Property when open (The king is the State)
Tribalism or Free Religion

2) No Wonders, ever. This includes National wonders, world wonders, projects, corps, and Apollo. A Space win is off the board.

3) All GPs must Bulb the available tech immediately. As no wonders are allowed, specialists need to do this work.

4) Captured cities with any wonders captured must be razed as Suliman does not share his glory.

EDIT:

5) To balance the Ramses game, we shall setup battle of the Philosophers!

Alexander
Peter
Gandhi
Elizabeth
Sitting Bull
Fred


So there you have my ideas for the next 2 RPCs, to play out the last multi-leader civlizations.

The Wonder-loving, God-King Ramses in Battle of the Wonder-Builders.

The Wonder-phobic, Absolute Monarch Suliman battle of the Philosphers.
 
Woooooot, my vote goes to wonderphobic Suleiman. That sounds so good. Lets see if it is possible to get a real tech lead that way. I have tried out 1 bulbomatic game and I got a pretty good lead pretty soon. But that was with a lot of wonders build. With no wonders build the amount of GP will be limited. But hey, that is the fun of a RPC.
 
i vote on wonderphobic as well ... if nothing else then because that's futhest away from the 'normal' game
 
not that wonderphobic ... with Pacal its only that he shouldn't build wonders before meeting someone :P
 
Didn't you just play a wonderphobic game as Pacal? :p

A little different emphaisis there. What I was mostly shooting for was keeping teh Mayans as a backwards primitive nation and see if they could rise to greatness upon meeting the Europeans before being "absorbed". Thus no World Wonders, especially the Great Wall (so I could shoot those raging Barbs).

The Suliman game is a clear wonder-phobic game where the emphaisis is elevating Suliman's Magnificence. CAn't have Ottoman citizans admiring the Pyramids when they could be admiring their grand leader!
 
How does an OCC AW as Justinian sound? Defending Constantinople from Holy Rome, France, Spain, England, Germany? and Turkey .
 
How does an OCC AW as Justinian sound? Defending Constantinople from Holy Rome, France, Spain, England, Germany? and Turkey .

I am not a fan of teh Always War option, as shown with the first Alexander RPC game.

I shall play one more OCC-RPC before the end, and that Shall be Lincoln of New York who has to win a Space Race. New York, the greatest city on earth!
 
For the Suleiman game, why not keep in Theocracy with no state religion?

Hmmm... No wonders is an issue already, so I see no reason to take a dead civic rather than one that offers the benefits of FR. Suliman has no bias against religion in general, just a state religion.
 
I've got to make a note of getting BTS so that I can shadow the Lincoln game...

But I probably won't.
 
I am liking the next RPC idea so much I will add a third one to the trifecta

1) Ramses: Battle of the Builders. Focuses on Religious Intolerance and the God-King. All industrious leaders.
2) Suliman: Battle of the Philosophers. Focuses on Absolute Monarch Rule. All Philosophical leaders.
3) Hammarabi: Battle of the warlords. Focus on force and bullying, lack of CoL for Hammarabi the Lawless. All agressive leaders!

LEt's see how these leaders compare with leaders of the same trait!
 
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