Kavithan ProtectorateWhat are the seeding options on this one?
Aristocrats
Laboratory
Retrograde Thrusters
Kavithan ProtectorateWhat are the seeding options on this one?
Unsure whether its a bug per se, but the alien skeleton->raptor bug was unable to embark at all: which is slightly problematic on an atlantean map.
His one gets stuck on a 3-tile island >_<
I don't see that as a bug at all, rather it seems quite credible because few animals that are not native aquatic species can undertake epic sea voyages. Sure, Terran polar bears and elephants can swim for some distance, but across oceanic distances?
It may be bad luck or a fluke for the player that the critter was spawned on a 3-hex island, but oh well...stuff happens.
Do barbarians ever embark in civ v? I cant recall ever seeing it happen.
Tanks and soldiers don't undertake epic sea voyages either. However, they can be loaded onto transports, as can lions, tigers, bears, elephants, giraffes, etc.
Do barbarians ever embark in civ v? I cant recall ever seeing it happen.
They at least did at one point, but I haven't seen it since BNW or earlier I think.
What are the seeding options on this one?
Wild Aliens can't embark because they don't have the Planetary Survey tech. Just like soldiers can't embark unless the player has the planetary survey tech. (But they Can embark if the player does have the tech.)If player controlled Alien units can embark, one would expect the wild ones would be able to do so as well...do you really want that? And who is operating the Alien transport ships for the wild Aliens? Little Green Boatmen?![]()
Wild Aliens can't embark because they don't have the Planetary Survey tech. Just like soldiers can't embark unless the player has the planetary survey tech. (But they Can embark if the player does have the tech.)
I just finished watching the YouTube vid of part 2... I really think they ought to modify things so that when you choose one of your units and click on a nearby blue alien, it ought to ask you if you want to attack or ask it to move out of the way (which it would then do, if you so choose).
If player controlled Alien units can embark, one would expect the wild ones would be able to do so as well...do you really want that?
And who is operating the Alien transport ships for the wild Aliens? Little Green Boatmen?![]()
Are you sure the Xeno Titan can embark? That would look pretty silly. Hopefully they've got some special animation for that instead of the standard little transport.Human-constructed aliens like the Xeno Titan and Xeno Swarm can embark, it's silly that alien units you find in pods can't.
Barbarians, I've never seen embark. However, Rebels embark all the time. In fact, when my happiness is so low that I'm getting rebels, when they embark is about the only time I can actually kill them!
Are you sure the Xeno Titan can embark? That would look pretty silly. Hopefully they've got some special animation for that instead of the standard little transport.
Both the Xeno Swarm and Xeno Cavalry units include humans.
Tamed alien units are just animals that decided to join you. That doesn't mean they learned how to call for and board transports.